Random WIP 2006-2011 - Page 143

Random WIP 2006-2011

Share and discuss visual creations and creation practices like texturing, modelling and musing on the meaning of life.

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Hoi
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Re: Random WIP

Post by Hoi »

Lol
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rattle
Damned Developer
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Re: Random WIP

Post by rattle »

loL!!!![/b]
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Hoi
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Re: Random WIP

Post by Hoi »

Image

Not all mine, but I did some serious changes, any suggestions? (don't tell me I used too much tri's, I don't care, I want to hear about proportions and stuff)

http://i233.photobucket.com/albums/ee28 ... /samus.png

For bigger picture.
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Guessmyname
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Re: Random WIP

Post by Guessmyname »

Nice, though the lower-legs look strange. They shouldn't be completely flat in the forward profile (ie viewing them along the z-axis they just look like tube), give them more curvature up towards the knee. With the upperleg, the bit where it thins to the knee joint is overdone: whilst the upper leg does do that, it doesn't do it that much.

Also, centre of balance is off. Move the entire torso forwards, it looks like she should be falling over backwards.

Also: where Samus' shoulderpads really that big? Can't remember...
Warlord Zsinj
Imperial Winter Developer
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Re: Random WIP

Post by Warlord Zsinj »

I want to see the original, hoi.
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Crayfish
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Re: Random WIP

Post by Crayfish »

Looks very impressive to me.

http://upload.wikimedia.org/wikipedia/e ... ime3_1.jpg
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Hoi
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Re: Random WIP

Post by Hoi »

I made some mistakes, and the tricount is too high, going to redo the whole thing, I have metroid prime (and II and III) so I'll watch the proportions, but the thing I wory about most is: how am I going to turn her into a ball?
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KDR_11k
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Re: Random WIP

Post by KDR_11k »

So what's the original you "did some serious changes" to?

As for turning into a ball, don't worry, it doesn't work.
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Hoi
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Re: Random WIP

Post by Hoi »

I dont have the original anymore, and I'm not saying that this is my own, I did changes, some invisible ones (cleaner geometry) alot of proportion tweaks and more, which cost me alot of time, now don't worry about me stealing stuff, I'm not, and I'm busy making a new one from scratch.
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manolo_
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Re: Random WIP

Post by manolo_ »

Hoi wrote:I made some mistakes, and the tricount is too high, going to redo the whole thing, I have metroid prime (and II and III) so I'll watch the proportions, but the thing I wory about most is: how am I going to turn her into a ball?
also try mp1 fpr ngc, its also nice, btw use the goompas (or how they called) and samus as queen :) with charged-beam^^
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Hoi
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Re: Random WIP

Post by Hoi »

This samus is going to be "super" quality, it will have a high polycount, bumpmap, normal map, ect, not for use in spring, but more fps specs.
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Masse
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Re: Random WIP

Post by Masse »

Hoi wrote: Not all mine, but I did some serious changes, any suggestions? (don't tell me I used too much tri's, I don't care, I want to hear about proportions and stuff)

http://i233.photobucket.com/albums/ee28 ... /samus.png

For bigger picture.
http://boards.polycount.net/showthread.php?t=56175

you should them too that you did not make it ;)
me and probably many other here know that you have the orginal model too and should post it so we can say that you are not "stealing"
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Hoi
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Re: Random WIP

Post by Hoi »

Masse wrote:
Hoi wrote: Not all mine, but I did some serious changes, any suggestions? (don't tell me I used too much tri's, I don't care, I want to hear about proportions and stuff)

http://i233.photobucket.com/albums/ee28 ... /samus.png

For bigger picture.
http://boards.polycount.net/showthread.php?t=56175

you should them too that you did not make it ;)
me and probably many other here know that you have the orginal model too and should post it so we can say that you are not "stealing"
I didnt make it clear? well, I'm half way redoing it anyway, and they gave some good tips.
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Masse
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Re: Random WIP

Post by Masse »

i think i found the one you used
http://sketchup.google.com/3dwarehouse/ ... revstart=0

now when im comparing these 2 i don't even know what you actually changed
Last edited by Masse on 06 Oct 2008, 16:43, edited 2 times in total.
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Hoi
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Re: Random WIP

Post by Hoi »

you actually looked for it?

not saying that that's the one, you'll never know, there are alot of diffrent ones :lol:

before stupid comments start, I might've not been clear, english is my 2'th language, sorry for that, I'll tell when I've finished my own model.
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Masse
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Re: Random WIP

Post by Masse »

http://koti.mbnet.fi/u_engine/pictures/spring/samus.jpg

here is picture of the waist of the model from 3d warehouse :)
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Hoi
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Re: Random WIP

Post by Hoi »

you look but you don't find, the one I had has no picture, and all the pics are about the same geo :roll:
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Masse
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Re: Random WIP

Post by Masse »

i compared polys it has same amount and in same shapes in same place's this is the model you used... not saying that there are no duplicates of this in 3d warehouse you probably used one of the duplicates but they are the same model
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Hoi
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Re: Random WIP

Post by Hoi »

then I got the polycount of the wrong not changed model:/ anyway, it doesnt matter, I have a much better version coming which I made grom scratch.
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smoth
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Re: Random WIP

Post by smoth »

Hoi wrote:I dont have the original anymore, and I'm not saying that this is my own, I did changes, some invisible ones (cleaner geometry) alot of proportion tweaks and more, which cost me alot of time, now don't worry about me stealing stuff, I'm not, and I'm busy making a new one from scratch.
now you say that.. hoi, why do you keep doing this.
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