Journeywar - Page 14

Journeywar

PicassoCT's stunning mixture of game design and psychedelia, for your enjoyment!

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PicassoCT
Journeywar Developer & Mapper
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Re: Journeywar

Post by PicassoCT »

DistrictNone: Slumbait is finnished
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HostageCubeSolver, and suprise, suprise, that novaprospekt look and the golden cubes of the fullcitizens of the CentrAIl-Empire seems to work out.
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PicassoCT
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Re: Journeywar

Post by PicassoCT »

Also the Geo-Hive goes back into "yet-to-modell-category" im not happy with it..
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PicassoCT
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Re: Journeywar

Post by PicassoCT »

Need a little help, i want to find some pictures, but obviously i lack the correct search terms and words: What i need is luxery, basically a penthouse - indoor bathrooms and such- but from above, so in topdownview through a skylight. Its for a good cause, the CentrAIl Full Citizens got to dwell in full luxery until sudden euthanization due to rebellion on the other side of the galaxy. So intertubes dont you disappoint me.
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PicassoCT
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Re: Journeywar

Post by PicassoCT »

THis is thy final form: Go forth and substrakt the Citizens of the CentrAIL.Image
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PicassoCT
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Re: Journeywar

Post by PicassoCT »

BlackGuard:
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IM IN YOUR PIPELINE-HUNTING YOUR FREEMAN!
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knorke
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Re: Journeywar

Post by knorke »

pick up the can!
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Karl
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Re: Journeywar

Post by Karl »

i can has Adrian Shepard?

These units look like that they got some kind of a suit that they can connect themselves in a virtual world

or they live in a parallel world and existing 2x in space and room?
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PicassoCT
Journeywar Developer & Mapper
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Re: Journeywar

Post by PicassoCT »

Adrian Shepard will be the main hero in sp- and he will make you pick up the can. Tutorial starts in after-BlackMesa-Portalstormworld :)

Spoiler: Shepard looses his legs :) but will be combined out of his wheelchair

If the G-Ape doesent want to do it, youve got to do Episode 3 all by yourself... also, it might not be a shooter :)
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Karl
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Re: Journeywar

Post by Karl »

what he looses his leg? thats not true
you must be drunk or something
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PicassoCT
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Re: Journeywar

Post by PicassoCT »

Both of them :)

This guy proofs unexpected difficult to texture...

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Wish i had done some of bobs aliens instead.. but work is work.
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PicassoCT
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Re: Journeywar

Post by PicassoCT »

Karl wrote:what he looses his leg? thats not true
you must be drunk or something
be gone fanboi ;)

Go back to your boredboard, and rant about the lack of original content. Thats why its not called episode 3 (and the lawyerlulz of curse)

Also: Sudden Change of Designplan

The ConAir gets the ability to ropedrop (built) Blackguards, but like every other conunit looses its hitpoints in exchange for creating.
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PicassoCT
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Re: Journeywar

Post by PicassoCT »

Image

And another one is off the list

MTW: This is thy final form:

Notice: The Gunner in Front and its gun have been replaced.
The OUT_CITY Version of the Gunner is replaced by the Super_Soldier.
Also the Back of the Vehicle is now Synth.
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Man slow development is slow, when everyone already knows how parts of the game shall look.
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PicassoCT
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Re: Journeywar

Post by PicassoCT »

The SuperSoldierSynth, one of the more expensive Sub-Units the MTW can spawn.

Unit is pretextured

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Back to work, got to finnish that MTW at least, putting that off long enough.
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Last edited by PicassoCT on 09 Jan 2011, 21:11, edited 1 time in total.
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Wombat
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Re: Journeywar

Post by Wombat »

i just realized, i got some 'serious' sakto's warrior remake somewhere, maybe u will be interested, will post it here soon
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PicassoCT
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Re: Journeywar

Post by PicassoCT »

Im a Transporter, half Trap half sporter. ..

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Goto replace that stridertatoo btw
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knorke
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Re: Journeywar

Post by knorke »

omgomgomgomg picasso you must make something like these!
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PicassoCT
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Re: Journeywar

Post by PicassoCT »

Saved that picture, will reuse its style in the fungiforrest..

Id like to take the moment to raise a glass to whoever textured those synths in hl2, he did a hell of a job..

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PicassoCT
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Re: Journeywar

Post by PicassoCT »

Advisor Stalker in the workx now. Looks creepy, is creepy

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And its cheap on special effects. Unit needs no weapons, ass its all invisible psychic powers. Moding for lazy people, this is how its nonedone.
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PicassoCT
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Re: Journeywar

Post by PicassoCT »

Anybody seen my Eli, im thirsty?
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Creature is the AdvisorStalker (Was easy to texture 256x256)

Its main weapon is a psychic stun- which allows him to draw info from the enemy (expands his radarrange)
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AF
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Re: Journeywar

Post by AF »

This is now my favourite thread
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