UAF wrote:Can I hijack the thread and ask what's the problem with Reapers?
What's wrong with Reapers? In any case, the Reaper is a front-liner; put it in front of more fragile stuff, which is pretty much everything else in the Core T2 vehicle plant. If you have enough Reapers you can try driving your way through (through, not into) a defense line, although you need to scout first to make sure that your Reapers > their defense.
On the subject of Goliaths versus Reapers: the Golly is NOT a front-line tank. It may have 7k hit points, but look how much it costs! The Gollie is anti-swarm fire support, best against slow T1 swarms. If you have Reapers and the enemy has Gollies, spread your Reapers out and drive them into the thickest part of the Gollie formation at point-blank range. This way the Gollies will hurt themselves with their own shots while also taking damage from your Reapers. You can often win with only a small numerical advantage this way, despite the Gollies' much higher cost. This won't work as well if the game has progressed to such a point that players can build carpets of Gollies, but at that point you might as well go T3 and spam Shiva, which are better than Gollie in nearly every way, if you want to mass land units. Hopefully the game never reaches this point though.