Random WIP 2006-2011
Moderators: MR.D, Moderators
Re: Random WIP
It is my fondest wish that Spring be free of the tyranny of OTA IP. It should have happened by now. My point was entirely that there is enough content out there to make a game to rival the OTA based mods.
One of the things i have noted from watching this thread is that a lot of the content here is never released to the public. I implore all the art developers in this thread to release their content for use by anyone, especially abandoned and unfinished projects.
However, the primary failing is with coordinating this content into a final product. We should at least have a 'base' from which other games can be made, in the same way there are so many variants of the OTA mod (that share little but art with OTA and thus have no reason to be based on it).
I can only ascribe this deficiency to the mentality in certain parts of the community that there is no reason to move beyond spring being an update to OTA.
One of the things i have noted from watching this thread is that a lot of the content here is never released to the public. I implore all the art developers in this thread to release their content for use by anyone, especially abandoned and unfinished projects.
However, the primary failing is with coordinating this content into a final product. We should at least have a 'base' from which other games can be made, in the same way there are so many variants of the OTA mod (that share little but art with OTA and thus have no reason to be based on it).
I can only ascribe this deficiency to the mentality in certain parts of the community that there is no reason to move beyond spring being an update to OTA.
Re: Random WIP
this is becaus not everyone is making something together, but people are making something alone/in a small group, there should not be a base to make something, that would make games very similar, which is bad, spring is also more than an update to ota, its just that too much ta games are played, becaus there are no real alternetivesSaktoth wrote: However, the primary failing is with coordinating this content into a final product. We should at least have a 'base' from which other games can be made, in the same way there are so many variants of the OTA mod (that share little but art with OTA and thus have no reason to be based on it).
I can only ascribe this deficiency to the mentality in certain parts of the community that there is no reason to move beyond spring being an update to OTA.
Yes there are, but 95% of the people that play spring have never heard of them, becaus they are never hosted! the people that have made those mods should (auto)host them so people actually play it, now you can say to me, you dont host those games! shut up! but i would host them if people would be able to connect, maybe even a shared server to host, people just need to play it once so they think hey, thats cool, ill host that if i want to play it
Last edited by Hoi on 11 Jul 2008, 07:52, edited 1 time in total.
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- Imperial Winter Developer
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- Joined: 24 Aug 2004, 08:59
Re: Random WIP
I do worry about the higglety-pigglety design content of mods that just take bits and bobs they can get their hands on, though. Atleast the OTA content is still very cohesive in it's feel and design - if you grabbed everything that was ever released here and stuck it in a mod, you'd have a pretty schizophrenic mod design, visually.
That being said, I do intend to release all my models that were voted down for whatever reason for inclusion in IW (there are quite a few that people didn't think were appropriate that I quite like, and I'd like to see be used)
Hoi, ffs, just make the writing bigger, there's no reason to make it so small that you can't read it. A paragraph is sufficient to indicate a separate point
That being said, I do intend to release all my models that were voted down for whatever reason for inclusion in IW (there are quite a few that people didn't think were appropriate that I quite like, and I'd like to see be used)
Hoi, ffs, just make the writing bigger, there's no reason to make it so small that you can't read it. A paragraph is sufficient to indicate a separate point

Re: Random WIP
its a bit bigger now but id like to keep it a little bit smaller than the restWarlord Zsinj wrote:I do worry about the higglety-pigglety design content of mods that just take bits and bobs they can get their hands on, though. Atleast the OTA content is still very cohesive in it's feel and design - if you grabbed everything that was ever released here and stuck it in a mod, you'd have a pretty schizophrenic mod design, visually.
That being said, I do intend to release all my models that were voted down for whatever reason for inclusion in IW (there are quite a few that people didn't think were appropriate that I quite like, and I'd like to see be used)
Hoi, ffs, just make the writing bigger, there's no reason to make it so small that you can't read it. A paragraph is sufficient to indicate a separate point
Re: Random WIP
Zsinj is pretty right with that.Warlord Zsinj wrote: if you grabbed everything that was ever released here and stuck it in a mod, you'd have a pretty schizophrenic mod design, visually.
Moreover I can understand people quite well who don't want to have there artwork thrown away. Even if their mods die. It is a personal piece of art and you can release if you feel like doing it (see the models from FF for CA I released) but there is no obligaton... I personally do art stuff because I love modeling, texturing, modding, ... not because I feel any responsibility for the community. Not that it is a bad community - there are some people (especially content creating people) i deeply respect - but there is really little feedback from the players for mod/content-creators (see Smooth, Fang and many others). Futhermore there are many kids playing spring who don't even know how it is adequate to talk to other people online/ingame. Sometimes you can get a subtle desire for leaving Spring and these guys behind to mod something completely different...
No offence to anybody here...
And: I'll announce and release my mod and my models when I feel confident that stuff is done or at least releasable...
Re: Random WIP
Warlord, That is is one of the reasons I highly disagree with what saktoth does with ca. Taking what you can get is no good.
Re: Random WIP
+1smoth wrote:Warlord, That is is one of the reasons I highly disagree with what saktoth does with ca. Taking what you can get is no good.
Re: Random WIP
What a project like CA needs is an art director of some sort with actual knowledge for better quality control.
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- Imperial Winter Developer
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Re: Random WIP
No, an art director can kick and scream and plan and write as much as they like, what they need is a couple of dedicated modellers and texturers to just consistently bat away at their art to-do list.
IIRC they have an art director and a bunch of sketches - some good, some kinda derivative and boring, but atleast they've got a direction. So what they really need is some people willing to produce content.
Of course, anyone who is reading that and thinking 'hey, I could help out with modelling and texturing', should think twice, and rather come help us at IW
IIRC they have an art director and a bunch of sketches - some good, some kinda derivative and boring, but atleast they've got a direction. So what they really need is some people willing to produce content.
Of course, anyone who is reading that and thinking 'hey, I could help out with modelling and texturing', should think twice, and rather come help us at IW

- bobthedinosaur
- Blood & Steel Developer
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Re: Random WIP
what im currently working on. no idea what for
think i might add a shield as it supposed to be knight ish
think i might add a shield as it supposed to be knight ish
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- Imperial Winter Developer
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Re: Random WIP
Looks good bob - I'd drop the gun though, seems unnecessary and a little ridiculous in comparative scale. Just have it fire out of it's hands, TA style!
Re: Random WIP
bob gief to CA to replace sniper 

Re: Random WIP
Wow, yes that could make a good sniper unit.
Or a sniper upgrade morph, kind of a heavy commando sniper thing.
Or a sniper upgrade morph, kind of a heavy commando sniper thing.
Re: Random WIP
sniper model needs replace its OTA + its butt ugly and its one of the unit concepts that staying. NO stupid upgrade morphs so just replacing sniper would be enuff
Re: Random WIP
does this mean your mod is coming back PL? I would love to see it in this style!
Re: Random WIP
It is easy to talk crap when you have someone to make content for you. CA doesnt have the luxury of full time art developers. As WZ, thats really what we need.Taking what you can get is no good.
How come every time i open my mouth the discussion becomes about CA? Specifically, bashing CA. I didnt even mention CA.
Im not saying lump everything from this thread into one mod: Im saying i see a lot of abandoned projects with comprehensive unit sets and no game (at least, no finished game). Throw the art content to the community, im sure there are game developers out there with the time and talent to make a decent game out of it, but no ability to make their own models.
The problem is that, right now, you have to be a modeller or use OTA content to make a mod (I know thats not strictly true, things like Argh releasing Nanoblobs is heartening, i hope someone takes that up). Im not saying modellers have a responsibility to release: Im asking them politely to do so, and saying, if they want to see their models in game, enjoyed, admired and played with, they should consider releasing them.
Re: Random WIP
Gundam. come on, call me out because that is my baby and I did years of work on it. Oh lets see starwars, WarlordZ is doing textures. He had to learn how to texture so he could help make starwars.Saktoth wrote:It is easy to talk crap when you have someone to make content for you.Taking what you can get is no good.
what like MR. D cranking good work as you baaaw? Gundam doesn't have that luxury, I give much of my free time to it. I work "full time" during the day. In reality I put maybe 8-10 hours a week on gundam. I have no idea about warlord Z. What are YOU doing?Saktoth wrote:CA doesnt have the luxury of full time art developers.
That is your relevant experience.Saktoth wrote:How come every time i open my mouth the discussion becomes about CA? Specifically, bashing CA. I didnt even mention CA.
without someone to continue it the project cannot be completed unless someone can do all the units in that same style.Saktoth wrote:Im not saying lump everything from this thread into one mod: Im saying i see a lot of abandoned projects with comprehensive unit sets and no game (at least, no finished game).
Some of us just got off our ass and learned the skills we needed.Saktoth wrote:Throw the art content to the community, im sure there are game developers out there with the time and talent to make a decent game out of it, but no ability to make their own models.
Or you go and find a modeler like every other project before you.Saktoth wrote:The problem is that, right now, you have to be a modeller or use OTA content to make a mod
I do not think most people here want to see their models bastardized or thrown into some hodge-podge project that has no coordination between art assets(not picking on CA I am saying a new mod using all of it). Some people here are doing thier work for a learning purpose others are doing it for fun and they have NO obligation to hand anything over. For all intents and purposes they can DELETE it when they are done.Saktoth wrote:Im not saying modellers have a responsibility to release: Im asking them politely to do so, and saying, if they want to see their models in game, enjoyed, admired and played with, they should consider releasing them.
Sure I understand that you are like a homeless person looking on as an artist happily cooks a delicious cake. At the last minute the artist for whatever reason, decides that his experimental cake is not for consumption and throws it away in front of your eyes. He looks on and says rather then beg for scraps work on your own cake.
What several of you have completely wrong is this "art director" concept. We are talking about the need for a lead artist in CA, the purpose of the lead artist is quality control. Either assigning something to be retextured to match the other art or touching it up himself. The lead artist sorts through works of concept artists.
Now I am not saying that it is a great experience watching artists throw away their work or just shelfing it. However, if noone is there to make sure it goes into a cohesive vision of art the model is best thrown away. You want to see more models in your project? learn to model! You want to see more other works? you are going to have to learn to do some of THAT work.
What have you been doing? playing in a text file waiting for someone else to do your job? Because that is a great way to get people to want to help you.
I might not like or respect argh but I can recognize that at least he has a consistent style through his models. Even though I do not care for what he is doing. Of course this is not counting the knight, get rid of that ugly fucking thing argh, it doesn't belong in pure.