Balanced Annihilation V7.04 - Page 12

Balanced Annihilation V7.04

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Regret
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Joined: 18 Aug 2007, 19:04

Re: Balanced Annihilation V7.04

Post by Regret »

Nobody ever makes a landing pad. Faaaaake.
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Jazcash
Posts: 5309
Joined: 08 Dec 2007, 17:39

Re: Balanced Annihilation V7.04

Post by Jazcash »

Regret wrote:
Nobody ever makes a landing pad. Faaaaake.
Or counter measure intruder system but hey, if it's ever been done before, it was done on DSD.
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JohannesH
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Joined: 07 Apr 2009, 12:43

Re: Balanced Annihilation V7.04

Post by JohannesH »

What does it do exactly though? Shows you cloaked units, counters jammers or both or just something else?

I guess it could be useful sometime when hunting a last comm or so.. Well depending on how it works.
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Jazcash
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Re: Balanced Annihilation V7.04

Post by Jazcash »

JohannesH wrote:What does it do exactly though? Shows you cloaked units, counters jammers or both or just something else?

I guess it could be useful sometime when hunting a last comm or so.. Well depending on how it works.
It shows cloaked units as radar blimps within its radius I think?
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TradeMark
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Re: Balanced Annihilation V7.04

Post by TradeMark »

nope, it makes that wavy texture under them... your radar handles the radar blimps.
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BrainDamage
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Re: Balanced Annihilation V7.04

Post by BrainDamage »

it displays concentrical circles around cloacked enemy units that are moving, only when moving, those circles will only appear in the map, not the minimap and don't count as radar blips ( read: units won't autoaim/lock/autoshoot at them ), it's range is quite limited too
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Cheesecan
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Re: Balanced Annihilation V7.04

Post by Cheesecan »

BA is not fun to play past early-game.
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Jazcash
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Re: Balanced Annihilation V7.04

Post by Jazcash »

Cheesecan wrote:BA is not fun to play past early-game.
It is if you're winning.
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Cheesecan
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Re: Balanced Annihilation V7.04

Post by Cheesecan »

JAZCASH wrote:
Cheesecan wrote:BA is not fun to play past early-game.
It is if you're winning.
Not really. It is just like winning Tic-Tac-Toe. Even if you win, it's not fun to play.
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JohannesH
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Re: Balanced Annihilation V7.04

Post by JohannesH »

What kind of games do you play, and at what point do you consider the early game progresses to mid/late game?
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TradeMark
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Joined: 17 Feb 2006, 15:58

Re: Balanced Annihilation V7.04

Post by TradeMark »

Cheesecan wrote:
JAZCASH wrote:
Cheesecan wrote:BA is not fun to play past early-game.
It is if you're winning.
Not really. It is just like winning Tic-Tac-Toe. Even if you win, it's not fun to play.
so fucking true. i dont understand these "pro" players like jaz who pwn noobs and feel orgasms after it 20 games in a row.
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Jazcash
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Re: Balanced Annihilation V7.04

Post by Jazcash »

I don't, I'm bored as hell. But anything else I play is just crap compared to Spring. I like to play vs good players any chance I get which is hardly ever nowadays...
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TradeMark
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Re: Balanced Annihilation V7.04

Post by TradeMark »

and you guys wonder why i made speedballs... >_>
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Jazcash
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Joined: 08 Dec 2007, 17:39

Re: Balanced Annihilation V7.04

Post by Jazcash »

TradeMark wrote:and you guys wonder why i made speedballs... >_>
I've never wondered why you made Speedballz. Just wondered how you got "Map Creator" title from them :P
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TradeMark
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Joined: 17 Feb 2006, 15:58

Re: Balanced Annihilation V7.04

Post by TradeMark »

i already told ya

Edit: fuck... i cant even resign from this group, "YOU CANNOT DO THAT BECAUES YOU ARE NOT THE LEADER OF THE GROUP AND YOU DONT HAVE THE POWERS REQUIRED TO DO SUCH ACTION ANYWAYS SO GO CRY IN CORNER PLEASE"
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Jazcash
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Re: Balanced Annihilation V7.04

Post by Jazcash »

Sorry.
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Wombat
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Re: Balanced Annihilation V7.04

Post by Wombat »

sille trade and his metal balls
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Mav
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Joined: 12 Nov 2009, 20:06

Re: Balanced Annihilation V7.04

Post by Mav »

Brain Damage wrote:it's range is quite limited too
Saw one of these built last night in (you guessed) DSD. Range is the same as an anti nuke, so you can basically cover 3 bases if you do it right, or the entire ramp leading up the bases.
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JohannesH
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Re: Balanced Annihilation V7.04

Post by JohannesH »

Mav wrote:
Brain Damage wrote:it's range is quite limited too
Saw one of these built last night in (you guessed) DSD. Range is the same as an anti nuke, so you can basically cover 3 bases if you do it right, or the entire ramp leading up the bases.
But what for? Spy bots?
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Mav
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Joined: 12 Nov 2009, 20:06

Re: Balanced Annihilation V7.04

Post by Mav »

JohannesH wrote:
Mav wrote:
Brain Damage wrote:it's range is quite limited too
Saw one of these built last night in (you guessed) DSD. Range is the same as an anti nuke, so you can basically cover 3 bases if you do it right, or the entire ramp leading up the bases.
But what for? Spy bots?
I guess? I've never built one myself, but maybe if you're paranoid...
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