Random WIP 2006-2011 - Page 11

Random WIP 2006-2011

Share and discuss visual creations and creation practices like texturing, modelling and musing on the meaning of life.

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yuritch
Spring 1944 Developer
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Joined: 11 Oct 2005, 07:18

Post by yuritch »

Pressure Line wrote:If you dont know what whis is... well lol @ u :)
That should be a V1 cruise missile, right?
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AF
AI Developer
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Joined: 14 Sep 2004, 11:32

Post by AF »

A person with only mspaint experience +s3o, can pwn a person with photoshop experience +3do.

3do is there for backwards compatability, its not intended to br used as the primary format even though some mdos do use it that way.

s3o is quicker, more powerful, easier to use, and has far greater potential. The modelling and texturing skills you learn in s3o such as uv mapping can be applied in other formats whereas 3do is a dead end.
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Peet
Malcontent
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Joined: 27 Feb 2006, 22:04

Post by Peet »

AF wrote:A person with only mspaint experience +s3o, can pwn a person with photoshop experience +3do.
Exaggerating a bit...compare simbase to EE :wink:
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Neddie
Community Lead
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Joined: 10 Apr 2006, 05:05

Post by Neddie »

Peet wrote:
AF wrote:A person with only mspaint experience +s3o, can pwn a person with photoshop experience +3do.
Exaggerating a bit...compare simbase to EE :wink:
Why the change in handle?
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Peet
Malcontent
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Joined: 27 Feb 2006, 22:04

Post by Peet »

50m3 0f u5 3v3n7t411y 7ir3 0f b3ing 0mg ub3r 1337
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Pressure Line
Posts: 2283
Joined: 21 May 2007, 02:09

Post by Pressure Line »

yuritch wrote:
Pressure Line wrote:If you dont know what whis is... well lol @ u :)
That should be a V1 cruise missile, right?
correct :D

Image

not textured, just block coloured
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KDR_11k
Game Developer
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Joined: 25 Jun 2006, 08:44

Post by KDR_11k »

Image

You knwo what that polygonal mess is? That was my first model. Made in MED, that's a crappy poly-by-poly program that came with a "make games yourself" package. It's textured with MS paint. And it's UV mapped. Badly (but back then we only had planar projection, none of this fancy pants autoUV stuff) but still. Making models only for a week and texturing them with MS paint is no excuse for not using UV mapping. You said you're using those bevels to add contrast lines. On s3o you simply PAINT those lines! You don't add bevels where they don't belong.
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Pressure Line
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Post by Pressure Line »

my primary project is TA based, so im using the TA textures. the S44 models will be uvmapped s3o models.

and everyone stop derailing this thread. go debate the pros and cons of 3do and s3o modeling somewhere else. or start posting your wips.
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Neddie
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Post by Neddie »

Peet wrote:50m3 0f u5 3v3n7t411y 7ir3 0f b3ing 0mg ub3r 1337
Some of us never got into that fad.
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Post by smoth »

AF wrote:A person with only mspaint experience +s3o, can pwn a person with photoshop experience +3do.
ORLY?
Image
Image
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Snipawolf
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Post by Snipawolf »

GG
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Dragon45
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Joined: 16 Aug 2004, 04:36

Post by Dragon45 »

smoth, what you're pointing out comes down to a difference between unit makers' experience and dedication. just cuz you'r good at 3do builder + manual faces doesnt mean its better :P

s3o + uv mapping is a modern, efficient way of makign things. texxing something in 3do builder and getting it just right takes ages, especially on models with 500+ faces. Heck, I remember that spend an hour retexxing a 100face model simply because i wanted to see it with a diff color scheme! if i could edit the UV map itself, that would have been a dream... sigh...
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rattle
Damned Developer
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Joined: 01 Jun 2006, 13:15

Post by rattle »

He's good at making UV mapped models too.
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Dragon45
Posts: 2883
Joined: 16 Aug 2004, 04:36

Post by Dragon45 »

never said he wasnt, fyi. lurn 2 read.


yuo lack ---> :idea:
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smoth
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Post by smoth »

http://cs.selu.edu/~ssmith/gallery/main ... _itemId=11

^I used planar mapping only for this entire gallery, I wish I still had pics of my quake 1 work.


the point was that af said:
A person with only mspaint experience +s3o

can pwn a person with photoshop experience +3do.
hence the pics.. I sincerely doubt a ms paint job can beat those.
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Neddie
Community Lead
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Post by Neddie »

At least, not in a reasonable time frame.
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smoth
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Post by smoth »

only rowan "sumaleth" crawford could.
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FLOZi
MC: Legacy & Spring 1944 Developer
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Joined: 29 Apr 2005, 01:14

Post by FLOZi »

Falalalala....

Image


*spiked butchers my family*
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Zenka
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Joined: 05 Oct 2005, 15:29

Post by Zenka »

sweet flozi
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Pressure Line
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Joined: 21 May 2007, 02:09

Post by Pressure Line »

Image
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