![Image](http://amir.zingabo.com/nathan01.jpg)
Hoi wrote:That's still not metal.
Moderators: MR.D, Moderators
Hoi wrote:That's still not metal.
That's brutal!!!smoth wrote:
when you have a rather sharp angle, put a lighter tone to it than around other areas. Obviously, this should be done on metal and higher places or edges that face upwards.@snipa: what's an edge highlight?
smoth wrote:nice.
Is the bottom intentional? It looks messy.MidKnight wrote:
It's a rendering artifact. The bottom-front is recessed, and I haven't done smoothing groups yet.hamsate wrote:Is the bottom intentional? It looks messy.
Lots of good points.Saktoth wrote:You use 6 sided gunbarrels and then put tiny invisible bevels at their base and lots of beveled antenae in the back. Why? Are the barrels MEANT to be hexagonal or are you just wasting pollies (which, with bevels that tiny, you would be anyway)?
I really don't think it is. The style... it just doesn't work. Most of your models do, mk, but this one that you admittedly rushed doesn't.Pxtl wrote:good enough for CA right now