Balanced Annihilation 5.71 - Page 11

Balanced Annihilation 5.71

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Neddie
Community Lead
Posts: 9406
Joined: 10 Apr 2006, 05:05

Post by Neddie »

1v0ry_k1ng wrote:wait, isnt that a fault with the radar plane rather than flares?
Yes. The flare line was a joke.
michaelshumway
Posts: 12
Joined: 25 Sep 2007, 18:38

New Music Soundtrack for BA

Post by michaelshumway »

I'm a film/game music composer. I've always loved this game, and would love a chance to rework the soundtrack. How could I get involved and write a totally custom soundtrack for BA? For a couple quick samples of my work you can check out ms-studios.com/michaelshumway/audio/. Anyways, I don't know who to approach on this, so anyone that has a clue, let me know.
DemO
Posts: 541
Joined: 18 Jul 2006, 02:05

Post by DemO »

I'm pretty sure there was someone else not too long ago that also reworked/remade almost the entirety of TA sounds, but I dont think he did soundtracks. Perhaps you could search the forums for this topic (I think it might have been in development forum) and follow a similar process to him.

If you want to make content for Spring in its entirety, made available to everyone instead of a specific mod, head over to the development forum and query some mods about the process, file formats used in Spring, open source/licensing and all related to that, (I know basically nothing about it but they can likely set you in the right direction and give you some useful information).

Alternatively, you can catch them on IRC @ irc.quakenet.org channel
#sy

But I'm pretty sure you've already found that out since someone already responded about IRC to the same post you made in another topic:/

Good luck.
DZHIBRISH
Posts: 357
Joined: 16 Mar 2007, 22:28

Post by DZHIBRISH »

heh.Thats what happends when you want to contribute to spring.You get thrown around and nobody can answer or guide you.gg.
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