Lobby client: Lock team/ally number changing - Page 2

Lobby client: Lock team/ally number changing

Requests for features in the spring code.

Moderator: Moderators

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rattle
Damned Developer
Posts: 8278
Joined: 01 Jun 2006, 13:15

Post by rattle »

And what are they going to do with a temp ban?

You could have the .ban command default to 5 minutes for example and have a different version where the bantime is definable, e.g. .ban <time_format_string> <user>. By time_format_string I mean something like 5h2m3s. A negative time value could be used for unlimited bans.
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Post by TradeMark »

Well, some stupid rejoiners it would stop, instead of locking game, you could tempban that person...

tempban should work with minutes from 1 to 60.
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Felix the Cat
Posts: 2383
Joined: 15 Jun 2005, 17:30

Post by Felix the Cat »

If I am hosting a game on my own server, I see no reason why I should not be allowed to permanently ban douchebags/idiots. I mean, if someone like JJ goes crazy and bans everyone with a CPU under 4.0GHz from his games, well, people won't play with him. Same with people who ban everyone but their friends, or ban people who are "too high rank", or ban people who are "laem spaemrz n cheetz i saed 30minz norush nonukz!11"
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Post by TradeMark »

Yeah, but i just dont want to see "you are banned from this game" for every time when i join to some game -.-
Would make me go nuts.
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LordMatt
Posts: 3393
Joined: 15 May 2005, 04:26

Post by LordMatt »

tbh people should be able to ban whomever they want for as long as they want. Would save the mods from having to deal with a lot of flaming type issues.
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