Modding Convention Proposal: Explosions - Page 2

Modding Convention Proposal: Explosions

Discuss game development here, from a distinct game project to an accessible third-party mutator, down to the interaction and design of individual units if you like.

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tombom
Posts: 1933
Joined: 18 Dec 2005, 20:21

Post by tombom »

I just think it would make your mod easier to learn and much more user friendly if the explosion sizes roughly matched up to the graphics. If they're different, it goes against your expectations and simply causes confusion.

It's your mod though I guess so do whatever you want.
DemO
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Joined: 18 Jul 2006, 02:05

Post by DemO »

Perhaps I'm just a genious but the damage done by certain projectiles (bertha for example) and explosions (nuke, detonator EMP, large mines etc) is pretty obvious to me, simply by LOOKING at the result of explosion/projectile hitting your stuff.

If you are trying to judge the area of effect solely from the visual representation of whatever weapon you are using you are pretty DUMB.

Seriously, you shouldnt need to look at the explosion/collision effects to see how much damage is caused just LOOK AT THE ACTUAL RESULT OF THE EXPLOSION/PROJECTILE HITTING ITS TARGET.

If your units/structures are still on the map they CLEARLY havn't been destroyed by whatever hit them. If someone launches a nuke and you by some stroke of genious realise that your base has dissapeared then apparently the nuke has destroyed it. Whatever is left clearly wasnt in the blast radius or didnt incur enough damage to blow up. If someone launches a detonator EMP missile at your defences its pretty OBVIOUS which structures it has EMP'd simply by LOOKING AT THEM AFTER THE MISSILE HAS HIT.

How is that so confusing? You people look at the weapon effect and just automatically trust that it MUST show the area of effect, without even looking at the ACTUAL result?

Geez.
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Felix the Cat
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Post by Felix the Cat »

DemO wrote:HAI MY NAME DEMO IR MOAR LEET OF U K
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smoth
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Post by smoth »

Felix the Cat wrote:
DemO wrote:HAI MY NAME DEMO IR MOAR LEET OF U K
wtf? inside joke?
elliotkr
Posts: 10
Joined: 03 Mar 2007, 07:42

Post by elliotkr »

o.O

Hasn't anyone ever seen a movie where the people are escaping the explosion and the edge of it encompases them? They seem to be fine...

Or what about those shockwaves, where there's a small explosion, but the damage dealt goes way beyond the area of the fireball anyways?

Just a thought.
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Zoombie
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Post by Zoombie »

elliotkr wrote: Hasn't anyone ever seen a movie where the people are escaping the explosion and the edge of it encompases them? They seem to be fine...
The only problem is a lot of those movies seem to be James Bond movies...
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rattle
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Post by rattle »

That and in B-rated action movies with Dolph Lundgren or Val Kilmer as lead.
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aGorm
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Post by aGorm »

Yhe, but one of them happens to be starwarsVI aswell... and thats a wicked movie.

aGorm
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rattle
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Post by rattle »

The old movies are awesome, yes.
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Felix the Cat
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Post by Felix the Cat »

rattle wrote:That and in B-rated action movies with Dolph Lundgren or Val Kilmer as lead.
I have but two words to say:

Steven Seagal
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Fanger
Expand & Exterminate Developer
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Joined: 22 Nov 2005, 22:58

Post by Fanger »

I am against conventions.. they only bring large groups of geeky people together and take up lots of space in buildings that could be used for more interesting things like lawn bowling..

Oh btw I agree with argh (GASP SHOCK, cue black dude saying THIS IS BLASPHEMY... MADNESS)

Its not exactly a 1-2-3 step easy process to match explosion graphic size with explosion radius, and then we have the ever so often balance tweaks where you have to adjust.. Yeah lots of work for little gain..

Unless you can find me a easy way to calculate graphic size vs aoe beyond eyeballing it.. Im gonna go make my explosions however large I please and worry about dining in hell later...
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smoth
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Post by smoth »

well, I hope I am not forced to share my culture all morning, it would cramp my legs and keep me from kneeling.
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Fanger
Expand & Exterminate Developer
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Post by Fanger »

Im not generous smoth... I would not ask you to kneel..

besides there is no reason we cant be civil...
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Snipawolf
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Joined: 12 Dec 2005, 01:49

Post by Snipawolf »

If you are trying to judge the area of effect solely from the visual representation of whatever weapon you are using you are pretty DUMB.
For sure. Plasma is heat, and my idea of Plasma is compressed super heated air that expands on contact, searing the hell out of anything nearby, for a decent distance. Without any visual signs. (IF I new how to do those heat waves like when you see over cars on a hot day, I would do it...)

edit:Fang! Stop stealing lines from 300!
j5mello
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Post by j5mello »

thats all ur gonna get out of him and smoth for the next... 4ish years or until something with dialogue thats more meme-able comes out :P
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smoth
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Post by smoth »

These quotes have descended from 300 it's self. Taught always to lol, never to surrender. Taught that dining in hell is the greatest glory he could achieve in his life. Spartans: the finest meme the world has ever known.
j5mello
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Post by j5mello »

see what i mean...
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Zoombie
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Post by Zoombie »

I'm not sure if there is anything more meme able than 300. It would have to be something kinda like 300, but in space or something.
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rattle
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Post by rattle »

300 SPARTANS SAILING TO THE MOON!
elliotkr
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Post by elliotkr »

Zoombie wrote:
elliotkr wrote: Hasn't anyone ever seen a movie where the people are escaping the explosion and the edge of it encompases them? They seem to be fine...
The only problem is a lot of those movies seem to be James Bond movies...
Lol, good point.

But still, I guess I'm just suporting the side in that I think a 'convention' to have someone change their mod is a little rude, inconciderate, and unappreciative.
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