1: Its pretty big for a mod this small because I dont know what I can get out of nanoblobs winhout affecting the sheep and the sheepherd (lord). (Need Argh's help on this one...)
2: You cant attack with the sheeps just by clicking em and then right clicking on the enemy: You need to click the attack function and then clicking on the unit you wanna attack. Sheeps also wont attack if you wont order (unleash enemy enters kamikaze distance). (I suspect the first one its somehow related to the fact that sheeps are also builders but dont know how to fix: need help

3: I think that the mod needs some balancements but im couting in reviews to be sure of that

4: The sheep's explosion seens to have bigger range than its size.
A description: You begin with the sheepherd (lord) and your objective is to destroy the enemy. To do so you will need sheeps since the sheepherd cannot attack. You dont waste resources to do the sheep, but it takes 10 sec for the Lord and sheep (they have equal building speeds).(I think that may make sheep making too fast and may change it on the future). You kill your opponent by kamikazing at him, and if you wanna have the upper hand you will want to kill the most enemy sheeps you can with a single of your sheeps. I think this mod will probaly work better as it is in commander dies = defeat games.