Spring with Kill/Loss window - Page 2

Spring with Kill/Loss window

Discuss the source code and development of Spring Engine in general from a technical point of view. Patches go here too.

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[KnoX]ElementalGizmo
XTA Developer
Posts: 266
Joined: 24 Aug 2006, 01:33

Post by [KnoX]ElementalGizmo »

Been a LONG time no reply from Mr Veylon.

Is this project dead ¿ Are my dreams of a ballaced togable kill/loss window gone ¿

Some reply would be nice, just to let us know the status of the project :|
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

I dont think veylon is actively working on this. The last time he edited OTAI 1.14 was august 2006, and he rarely comes into the lobby.
[KnoX]ElementalGizmo
XTA Developer
Posts: 266
Joined: 24 Aug 2006, 01:33

Post by [KnoX]ElementalGizmo »

He isnt dead! The project is far from complete but i saw him in a game last week, so HE IS BREATHING!

(rejoices quietly behind his keyboard)
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

And I see him every month or two for an hour or two then he dissapears.

And the OTAI 1.14 source code he sent me hasnt been modified since august 2006.

His work on this has been dropped and even if it wasnt, the patch he'd send in would have to be rewritten from scratch due to changes in the source.

At the moment it'd be easier to just write a lua widget for this.
ZellSF
Posts: 1187
Joined: 08 Jul 2006, 19:07

Post by ZellSF »

Uh, there is a lua gui with kill/losses.

http://taspring.clan-sy.com/phpbb/viewtopic.php?t=8779
[KnoX]ElementalGizmo
XTA Developer
Posts: 266
Joined: 24 Aug 2006, 01:33

Post by [KnoX]ElementalGizmo »

JUMPS UP AND DOWN
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