Are we making mods or games? - Page 2

Are we making mods or games?

Discuss game development here, from a distinct game project to an accessible third-party mutator, down to the interaction and design of individual units if you like.

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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Post by smoth »

yeah, alot of the ota varients are mere mods...

take, 1943, 1944, EE, Gundam, Nanoblobs, Opperation polaris and Swta
those are TCs

Talon, TLL are fan made expansions.
Last edited by smoth on 22 Jul 2006, 00:30, edited 1 time in total.
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Snipawolf
Posts: 4357
Joined: 12 Dec 2005, 01:49

Post by Snipawolf »

Mine isn't "completely" from scratch, I ripped tons of sounds from my 199X games :P

(No damnit, Not TA!)

And some model Ideas....
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Erom
Posts: 1115
Joined: 25 Apr 2006, 05:08

Post by Erom »

I think honestly, that all through the gaming world these days you see Conversions starting to occupy some sort of middle ground between mod and game. I'd like to use UT again as an example. All of these examples are, in my opinion, fun, awesome, and worth making.

As a clear "Mod", I'd point out Clone Bandits. It used mostly UT models, gameplay, ect. However, it did include custom content, a custom gamemode with some new mechanics, ect. But it was still mostly UT.

As a clear "Game", I'll go back to Red Orchestra, since it's kind of unique. Basically all it shared with UT was an engine and a game genre. All the content, and all but the most basic (shoot gun at player to hurt him) mechanics were custom made.

As something in between, though, look at Alien Swarm. Sure, it re-used a lot of IP in the form of player models and the like... but it was as different from UT as RO. It transformed a first person shooter to a top down, squad based strategy game, where each player controlled multiple marines coop against swarms of computer controlled aliens.

So what to call Alien Swarm? It's clearly not a game- it reuses too much of the UT IP. It's clearly more than a mod- it plays like a separate game. I'd call that a Conversion, and put it in it's own catagory. It's in this catagory that I would throw most Spring projects right now.

EDIT: Smoth just said the same thing as this post in like 10 words just above there. Doh.
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TheRegisteredOne
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Joined: 10 Dec 2005, 21:39

Post by TheRegisteredOne »

smoth wrote:yeah, alot of the ota varients are mere mods...

take, 1943, 1944, EE, Gundam, Nanoblobs, Opperation polaris and Swta
those are TCs

Tallon, TLL are fan made expansions.
you mispelt it
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Noruas
XTA Developer
Posts: 1269
Joined: 24 Feb 2005, 02:58

hmm

Post by Noruas »

smoth wrote:
yeah, alot of the ota varients are mere mods...

take, 1943, 1944, EE, Gundam, Nanoblobs, Opperation polaris and Swta
those are TCs
TheRegesteredOne wrote:
Tallon, TLL are fan made expansions.
you mispelt it
I thought you had no sense of humor, and hear you are now!
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Post by smoth »

TheRegisteredOne wrote:mispelt it
Sorry, I was half awake, fixed
Last edited by smoth on 22 Jul 2006, 00:31, edited 1 time in total.
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KDR_11k
Game Developer
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Joined: 25 Jun 2006, 08:44

Post by KDR_11k »

Oh, that's okay, he misspelt misspelt.
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Zoombie
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Joined: 15 Mar 2005, 07:08

Post by Zoombie »

Oh! Now I get it!
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