Issue that need need to addressed. - Page 2

Issue that need need to addressed.

Requests for features in the spring code.

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Min3mat
Posts: 3455
Joined: 17 Nov 2004, 20:19

Post by Min3mat »

i think that a more customizable radar system is most certainly of interest to modders, spring is supposed to be moddable, not just pure OTA : P
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NOiZE
Balanced Annihilation Developer
Posts: 3984
Joined: 28 Apr 2005, 19:29

Post by NOiZE »

i agree with all proposals.

We just need
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Post by smoth »

Yeah, minematt this thread is about:

Unit limits
Underwater weapons
underwater unit speeds
Unit secondary/tertiary speed
radar autofire... although I can see the point of the change on the autotargeting fix. Maybe a noradarautofire tag?
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Min3mat
Posts: 3455
Joined: 17 Nov 2004, 20:19

Post by Min3mat »

i just think it should be generally more customisable, especially sonar, maybe air specific radar etc
a no radar autotargetting tag would definately be a step in the right direction.
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KDR_11k
Game Developer
Posts: 8293
Joined: 25 Jun 2006, 08:44

Post by KDR_11k »

I think the generalied ressources would be nice so modders could define what gets extracted from metal patches, how many ressources you have (maybe just one?), what names they should have, etc. The current implementation does not allow me to use the ressource extracted from metal patches to power shields.
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Post by smoth »

KDR_11k, off topic but for that one would need to do a lot of work. As far as your sheilds using metal... that is in the sheild code... a reminder this thread is about:

Unit limits
Underwater weapons
underwater unit speeds
Unit secondary/tertiary speed
radar autofire... although I can see the point of the change on the autotargeting fix. Maybe a noradarautofire tag?
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Post by smoth »

anyone else feel these are needed?
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NOiZE
Balanced Annihilation Developer
Posts: 3984
Joined: 28 Apr 2005, 19:29

Post by NOiZE »

Yeah!

Anyone feel like programming them is the correct question IMO.

So,

anyone feel like programming them?
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