How many people actually play the AA variants?
Moderator: Moderators
Well, it's more the plasma cannons that I don't know about (did not know that the L1 laser units used trace energy to fire).Caydr wrote:All lasers except the comm's use energy. Red/pink ones are usually about 5-25, green ones about 50-100, blue ones vary widely but are generally upwards of 2000.
Radar uses energy, as do jammers. Extractors also use a tiny amount, about 3 per tick, I think. That's pretty much it, IIRC.
- TechnoTone
- Posts: 165
- Joined: 23 Aug 2005, 22:02
I notice a lot of people seem to be very overly reliant on other people. I'm talking specifically about hosting games. Many seem to imply they'd play them more often if they saw anyone hosting.
Why is everyone so dependant on someone else hosting? If there were no games at all hosted, would you just sit in the lobby and not play?
Host a game yourself if there's a variant you want to try. You'd be surprised.
Why is everyone so dependant on someone else hosting? If there were no games at all hosted, would you just sit in the lobby and not play?
Host a game yourself if there's a variant you want to try. You'd be surprised.
My pipe's too thin and I share it with a WoW player, so hosting isn't really a good idea.Cronyx wrote:I notice a lot of people seem to be very overly reliant on other people. I'm talking specifically about hosting games. Many seem to imply they'd play them more often if they saw anyone hosting.
Why is everyone so dependant on someone else hosting? If there were no games at all hosted, would you just sit in the lobby and not play?
Host a game yourself if there's a variant you want to try. You'd be surprised.
I havent played (F) because i didnt know what it was until nowPxtl wrote:The (B) variant seems to get occaisional play. I'm surprised how many players don't play the (F) variant, given how many people would like vehicles to be easier to get to. Overall, though, I see maybe 1 game in 20. [..]

Occasionally try to convince people to play (H) if theres too much comm rushing going on. (comm death will just make them go "wtf it was comm death? lame" or "i wasnt even watching!" *leaves*
Maybe theyre behind a NAT (typically broadband router) or has something else blocking incoming connections so they cant host. i mean most people are on broadband and only a few enlightened ISP's are giving ip's to each computer on networks connected to teh intarweb with a router (like a couple in finland i think)Cronyx wrote:Why is everyone so dependant on someone else hosting? If there were no games at all hosted, would you just sit in the lobby and not play?
- TechnoTone
- Posts: 165
- Joined: 23 Aug 2005, 22:02
You underestimate how problematic hosting a game can be.Cronyx wrote:I notice a lot of people seem to be very overly reliant on other people. I'm talking specifically about hosting games. Many seem to imply they'd play them more often if they saw anyone hosting.
Why is everyone so dependant on someone else hosting? If there were no games at all hosted, would you just sit in the lobby and not play?
Host a game yourself if there's a variant you want to try. You'd be surprised.
That said, (A) and (H) both appears broken in the newest version, I think both (F) and (H) are interesting variants that should be maintained.
Setting a Windows computer in DMZ is at the top of my list over "cruel things to do to your computer". Well, almost. If you have access to your router, set up port fowarding rather than taking unneeded risks like this.I'm behind a router, so I just set myself to DMZ host any time I want to host a game