..:: Release ::.. Supreme Battlefield
Moderator: Moderators
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- Spring Developer
- Posts: 374
- Joined: 14 Mar 2005, 12:32
Ah the 16x16 version is nice, cuz I can play that one without lagging too much :P.
However, I do have some comments on it:
* There are way way way too much trees.
* Did you rescale the heightmap as well? Because some slopes are pretty darn steep.
* The ponds in the lower left and upper right corners can be a bit small IMHO, as there isn't much space to build right now.
Otherwise it's really excellent work!
However, I do have some comments on it:
* There are way way way too much trees.
* Did you rescale the heightmap as well? Because some slopes are pretty darn steep.
* The ponds in the lower left and upper right corners can be a bit small IMHO, as there isn't much space to build right now.
Otherwise it's really excellent work!
- wizard8873
- Posts: 254
- Joined: 21 Jan 2006, 02:42
Thats what happens when you zoom out with the new nVidia drivers. i get it with my 7800GTX with 84.43 forceare drivers.. but if i back date to 81.98s all good no lines.RedDragonGecko wrote:that very last screeny is very nice.
btw what is it about spring that puts those lines on the ground. best viewed in this pic http://members.home.nl/sangers/Sscreen011.jpg
- RedDragonGecko
- Posts: 31
- Joined: 08 Jan 2006, 17:15
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- Imperial Winter Developer
- Posts: 3742
- Joined: 24 Aug 2004, 08:59
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- Posts: 141
- Joined: 28 May 2006, 21:41
We just had an epic game on the 32x32, with multiple Vulcans and epic sea battles. Krogoth Drops and air rushes.
And lag. Tons of lag.
People with weak PCs please do not attempt to play the full-sized map. It *WILL* bring your PC to its knees.
Also, if you play on the 32x32 map, please jack the unit limit up to the full 5k. I ran out when playing it as 1k.
Now add metal in the water, so water players have something to fight over!
And lag. Tons of lag.
People with weak PCs please do not attempt to play the full-sized map. It *WILL* bring your PC to its knees.
Also, if you play on the 32x32 map, please jack the unit limit up to the full 5k. I ran out when playing it as 1k.
Now add metal in the water, so water players have something to fight over!
If i'm ever gonna release a V2 (or someone else) i will fix that patch, but it won't add metal in the water, waterfarming is cheap enough already.Proply wrote:yea metal in the water would be nice, other than that is great, but i did notice that there is one metal patch in the top right section of land, right on the right hand edge of the map near the sea which is textured as a metal patch but there is not metal there.
krogothe wrote:with shitty 15 E per tidal its actually cheaper to build solars...
tidal cost like 85 metal
and a solar cost like 115 metal
so it doesn't matter that much
Also you can build de entire sea full of them!, no hills, no dents, build space everywhere.
I think metal in the water just isn't needed!
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- Posts: 141
- Joined: 28 May 2006, 21:41
I suggest having only a small number of metal patches in the water, near to the coast - just enough to keep your initial economy going.
This way, you can keep your "non-location-restrained" economy (and totally eliminate the competition over owning the water
), while still allowing people to start in the water without being totally useless for the first 15 minutes of the game.
Also, bumping Tidals to 20 would be nice for powering a Metal Maker economy.
This way, you can keep your "non-location-restrained" economy (and totally eliminate the competition over owning the water

Also, bumping Tidals to 20 would be nice for powering a Metal Maker economy.
- wizard8873
- Posts: 254
- Joined: 21 Jan 2006, 02:42
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- Posts: 501
- Joined: 18 May 2006, 21:19
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
WHat about for mods that don't have metal makers, like EE for instance.NOiZE wrote:krogothe wrote:with shitty 15 E per tidal its actually cheaper to build solars...
tidal cost like 85 metal
and a solar cost like 115 metal
so it doesn't matter that much
Also you can build de entire sea full of them!, no hills, no dents, build space everywhere.
I think metal in the water just isn't needed!