Advance Wars: Supremacy [NOT RECRUITING] - Page 2

Advance Wars: Supremacy [NOT RECRUITING]

Discuss game development here, from a distinct game project to an accessible third-party mutator, down to the interaction and design of individual units if you like.

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Flare
Posts: 38
Joined: 13 Feb 2006, 00:11

Post by Flare »

This should be realy good and hopefully you put max in so he can kick as much ass as he did the original
Min3mat wrote:I'd suggest 4 sides
Andy (ORange Star)
Lash (Black Hole)
Grit (Blue Moon)
Eagle (Green Earth)
Because lets face it balance wise 4 sides are pushing it, personally i'd like 3, Just the first 3. Then again i hate mods with too many sides! >.>
Only one variable is different for each side so it shouldnt be hard, and you tell every mod maker not to make more than 2 sides just because you don't like too many sides :?
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Min3mat
Posts: 3455
Joined: 17 Nov 2004, 20:19

Post by Min3mat »

read. the.quote.
does it suggest 2 sides? kthxpwntbi
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Nemo
Spring 1944 Developer
Posts: 1376
Joined: 30 Jan 2005, 19:44

Post by Nemo »

No matter how complex the game might be, it can always be playtested into decent balance.

I mean, in the somewhat-near future I'm going to be trying to balance four complete sides (US, USSR, UK, Germany), each with a full complement of infantry, buildings, tanks, light vehicles, artillery, fighters, bombers, and ground attack aircraft...and maybe even ships.

It's just going to take a long time to playtest <_< >_>

As for the mod, I'm not sure if I read you correctly, but you plan on trying to use the exact same set of units, with only the commander changing? This probably seems obvious, but I'd suggest just giving each CO their own set of unit stats, rather than trying to get some script buggery to function.

As for SM's idea, you can do that with negative storage too, which makes it a little easier to define.
Flare
Posts: 38
Joined: 13 Feb 2006, 00:11

Post by Flare »

Min3mat wrote:read. the.quote.
does it suggest 2 sides? kthxpwntbi
I know it says 3 but all the sides are basically the same whatever the comm anyway.
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Min3mat
Posts: 3455
Joined: 17 Nov 2004, 20:19

Post by Min3mat »

I SAID NOTHING ABOUT THE SIDES BEING THE SAME OR COM
READ
THE
FUCKING
POST
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Zenka
Posts: 1235
Joined: 05 Oct 2005, 15:29

Post by Zenka »

.me gives min3mat a chill-pil
Anyway, I seriously having my doubts about this mod.
And not only becouse it's going to be Caydr's 4th mod (with all others begin developed at the same time).

It's just that most other mods kinda flaw against the all mighty AA.
Meaning, I doubt many people will play it. (note, this doesn't have to be a reason not to make it. It depends on what you want with the mod).

Ofcourse, you already knew that ^.^
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Min3mat
Posts: 3455
Joined: 17 Nov 2004, 20:19

Post by Min3mat »

sorry but 2 misinterpretations of the same post by the same guy...
/me dismembers some fluffy teddy bears
/me calms down
Flare
Posts: 38
Joined: 13 Feb 2006, 00:11

Post by Flare »

Flare wrote:
Min3mat wrote:read. the.quote.
does it suggest 2 sides? kthxpwntbi
I know it says 3. But all the sides are basically the same whatever the comm anyway.
Fixed, you misinterpreted my post :)
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jackalope
Posts: 695
Joined: 18 Jun 2006, 22:43

Post by jackalope »

good job finishing and releasing this mod.
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Caydr
Omnidouche
Posts: 7179
Joined: 16 Oct 2004, 19:40

Post by Caydr »

Thanks, I like your mods too. BURN! :P

But really, it was close to being done when I got a job and had no more time for it. I'm going on vacation in a couple weeks though, so you never know what might happen.
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Post by smoth »

PICS OR IT DIDN'T HAPPEN!
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Caydr
Omnidouche
Posts: 7179
Joined: 16 Oct 2004, 19:40

Post by Caydr »

[nah... too mean nm]
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Post by smoth »

caydr wrote:Sure, show me your girlfriend, I'll show you my mod. They both exist, yes?
- your not getting out of this one.

ha ha ha I already posted her. Pity you missed it, however my having a girlfriend over you telling someone else that you are already working on something is another matter. See the difference is, I am not telling someone to stop working on something because I have a gf. Of course it is your problem if you missed her pics, the guys have all seen her and myself. :P.

So unless you have actual pictures of your mod then I am saying you are full of it and should get out of that other guy's way. Again, relevance... my gf and you inability to get pics of her so you can jack off to them makes no difference in spring.. however you declaring that your already started something does have relevance. Put up or shut up.

*edited for grammar*
Last edited by smoth on 27 May 2007, 21:11, edited 2 times in total.
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KDR_11k
Game Developer
Posts: 8293
Joined: 25 Jun 2006, 08:44

Post by KDR_11k »

smoth wrote:PICS OR IT'S TA MENTAL!
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1v0ry_k1ng
Posts: 4656
Joined: 10 Mar 2006, 10:24

Post by 1v0ry_k1ng »

cadyr got pwn
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Caydr
Omnidouche
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Joined: 16 Oct 2004, 19:40

Post by Caydr »

I am saying you are full of it and should get out of that other guy's way.
I'm in nobody's way! I wished him luck! And you say I'm blind... I'll show you pics when I'm ready you pig.
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Post by smoth »

If you were blind you wouldn't be asking for pictures of a girl so you can wack off. Nope, didn't say you were blind.
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Caydr
Omnidouche
Posts: 7179
Joined: 16 Oct 2004, 19:40

Post by Caydr »

You implied I was blind, since I couldn't see this imaginary piglet-girlfriend of yours. Whack is spelled "whack". And I'll show you pictures when I'm ready. And I'm infinitely taller than you, so there.
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Snipawolf
Posts: 4357
Joined: 12 Dec 2005, 01:49

Post by Snipawolf »

Well, it could be quite controversial to have two AW:S projects going on :roll:
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Caydr
Omnidouche
Posts: 7179
Joined: 16 Oct 2004, 19:40

Post by Caydr »

Blame Smoth, he's clearly to blame.
Last edited by Caydr on 27 May 2007, 21:57, edited 1 time in total.
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