We need more screenshots! - Page 2

We need more screenshots!

Various things about Spring that do not fit in any of the other forums listed below, including forum rules.

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unpossible
Posts: 871
Joined: 10 May 2005, 19:24

Post by unpossible »

the water doesn't look very dynamic to me :P

what gamespeed did you put that on?
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Lindir The Green
Posts: 815
Joined: 04 May 2005, 15:09

Post by Lindir The Green »

If it's real, submit it.
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Rayden
Posts: 377
Joined: 01 May 2005, 13:15

Post by Rayden »

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unpossible
Posts: 871
Joined: 10 May 2005, 19:24

Post by unpossible »

use the d-gun!!!!!111
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knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Post by knorke »

just reclaim it 8)
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aGorm
Posts: 2928
Joined: 12 Jan 2005, 10:25

Post by aGorm »

How about some that arn't faked though??

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Seeing as I can have cool water I thought Id take a few shots...

(PS Anyone with water noticed that the nuke leaves no wave??!? weird... but the huge ring of boiling fome is cool...)

aGorm

::EDIT:: Oh and sorry for big images... I forgot!! However... anyone else seen a RTS with water that cool?? Or a FPS for that matter???
Flare
Posts: 38
Joined: 13 Feb 2006, 00:11

Post by Flare »

I dont have any with the cool kill your pc water but heres some shots from a while ago that show off some cool stuff. They look crap though because they have all the Hud on.
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Ultimate porcfest:
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knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Post by knorke »

Mavericks killing some evil scout cars:
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omg imba flak. nerf plz:
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some pilots showing off their skills:
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building the ultimate army:
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"I think I stepped on a nuke or something..."
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NOiZE
Balanced Annihilation Developer
Posts: 3984
Joined: 28 Apr 2005, 19:29

Post by NOiZE »

i never saw a drunk commander be4
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wizard8873
Posts: 254
Joined: 21 Jan 2006, 02:42

Post by wizard8873 »

here's a whole bunch.

the water spires were from crawling bombs

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Theotherguy
Posts: 79
Joined: 11 Jul 2005, 02:01

Post by Theotherguy »

somebody needs to fix the water shader so that spires liek that are not possible, or at least make them turn into big sprites when their amount of distortion exceeds a certain level (a huge explosion like a nuclear weapon would cause a huge spray of mist) I guess this could be done by applying a new texture to the hump when it gets to a certain height, and then having it emit little water sprites. or you could simply make it impossible for waves to become larger than a certain height.
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Lindir The Green
Posts: 815
Joined: 04 May 2005, 15:09

Post by Lindir The Green »

:shock:

Those are great! I wish my computer could do that.

They really show epic Spring is.

Submit the good ones, if you haven't already. I think to get them on the screenshot page you have to click Submit Files. And if I'm wrong, well, there's only one way to find out.

But nobody has told me otherwise.
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Post by smoth »

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They are not awesome or anything but I think they make good backgrounds.
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Das Bruce
Posts: 3544
Joined: 23 Nov 2005, 06:16

Post by Das Bruce »

Teh hot sex!
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cyclerboy
Posts: 156
Joined: 04 May 2005, 06:38

Post by cyclerboy »

what ever happened to that map with the huge trees that is shown in the second screenshot? that map looked awsome.
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wizard8873
Posts: 254
Joined: 21 Jan 2006, 02:42

Post by wizard8873 »

either tell me which ones to submit or just submit them yourself. all ou have to do is save them on your comp. feel free to use any of them.
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NOiZE
Balanced Annihilation Developer
Posts: 3984
Joined: 28 Apr 2005, 19:29

Post by NOiZE »

Now some one add them to the screenshot page, /me points @ the SY's
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Zenka
Posts: 1235
Joined: 05 Oct 2005, 15:29

Post by Zenka »

I want waterdeforming too!!
Indeed, there are more then enough good screens between them foir the screenshot page.
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Pocus
Posts: 73
Joined: 14 Apr 2006, 09:40

Post by Pocus »

a delight for the eyes...
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

aGorms tree map is already on the screenshot page.

s for big explosions in water, I thinka supcom style explosion seems more appropriate

Combine it with a bulge of water (it should bulg more than spike) and a few semitransparent bluish white bits falling down around...
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