Proof-Of-Concept: Stratos - Page 2

Proof-Of-Concept: Stratos

Discuss maps & map creation - from concept to execution to the ever elusive release.

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PicassoCT
Journeywar Developer & Mapper
Posts: 10453
Joined: 24 Jan 2006, 21:12

Post by PicassoCT »

Sees Stars and is flattened to Cookie Size :D
zwARREN69
Posts: 40
Joined: 12 Feb 2008, 04:55

Re: Proof-Of-Concept: Stratos

Post by zwARREN69 »

I guess nothing ever came of this.
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LOrDo
Posts: 1154
Joined: 27 Feb 2006, 00:21

Re: Proof-Of-Concept: Stratos

Post by LOrDo »

Epic necroz!
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TheFatController
Balanced Annihilation Developer
Posts: 1177
Joined: 10 Dec 2006, 18:46

Re: Proof-Of-Concept: Stratos

Post by TheFatController »

zwARREN69 wrote:I guess nothing ever came of this.
http://pw3n.net/springmaps/Sky%20Fortress%20v2.sd7

(nothing good anyway :P )
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PicassoCT
Journeywar Developer & Mapper
Posts: 10453
Joined: 24 Jan 2006, 21:12

Re: Proof-Of-Concept: Stratos

Post by PicassoCT »

NightskyOpera

(Nothing worser anyway ;) )

And yeah, epic Necroz indeed, nearly recylecddinourdust necro.. but you can do better than that... ;)
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NOiZE
Balanced Annihilation Developer
Posts: 3984
Joined: 28 Apr 2005, 19:29

Re: Proof-Of-Concept: Stratos

Post by NOiZE »

Locked
Locked

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