SinbadEV wrote:I would suggest Money+Energy for resources... Spice was only harvested for it's financial value as a food product... not really something you could concider as something needed in the construction of units... but you can concider mining spice to be the equivalent of mining money in the Imperium.
The spice melange was not just a food product! it was the bases of space travel. People who take enough become navigators, and can navigate the Guild starships through the Imperium. The navigators need the spice to continue to function.
The reasons behind the navigators and mentats and a bunch of other people that basical do things normall ocupied by navcomputers and calculators and tractors and such is traced back to the Butlarian Jhiadd (and i spelling that right?) where humainkind fought tooth and nail with the thinking machines. THe thinking machines unleased biological wepaons, whitch is why the humains have a HUGE adversion to a verity of effective biological wepons, and the humains responded by nukeing the CRAP out of the machine planets, witch is also why nukes are forbidden in Dune. The deathhand missile is really just a huge bomb. or at least it should be, but considering how sifty the Harkonnes are, you never really know...
The Ordos were never in the book, but i applaude the Westwood team for makeing a royal house that actually fits in with the other houses (Atreites, Harkonnen, Ix, Telaxu, ext) and into the entire Dune mythos. Actually the Ordos are more simmaler to a mix between the Ix and the Telaxu, but with slightly more emphasis on the Ix. The Ix and the telaxu had bit parts in Emporer: Battle for Dune, and were faithfull to their actual persona's in the books, were the Ix had been recently freed from the Telaxu's controll of the Ix's planet.
Now the teams, if this mod is ever made, really should be Atredies, Ordos, Harkonnen and Sadukar (am I spelling that right?). The Sadukar are just too damn cool to play bit parts, like they did in Emporer. I mean the only people who could defeat the Sadukar would be the Fremen, and thats because the Fremen could own anyone. If your going to make a Dune mod, read Dune, Dune Messia (then stop as the next few books by the late Frank Herbert get increasingly insane and wird. I mean, really, by the fourth book in the sieres all the main charicters are either dead or mutated into a gigantic worm thingy...). Then read House Atredies, House Harkonnen and House Corrieno, as they set up the Dune mythos EVEN MORE, and are incredably fun to read! (its almost as if Frank Herbert GAVE his writing talents to his son, then went crazy and died). For even MORE detail go read the Butlarian Jhiad, The Machine Crusiade and the Battle of Corrin, all of which are incredably fun and put a really...really...really cool spin on the tired "thinking Machines" idea.
Oh now an RTS, set in the Butlarian Jhiad with the three teams being Humains (Plucky Apes from Earth) Cymecks (humain brains in robotic bodys kicking ass in general) and the Machines (Slow, implacable and unstopabble!) fighting it out in bombed out citys, ruined and blasted planets and the radioactive swill hole of the Earth! Now that would be really COOL, even if it will play nothing like the original Dune games.
PS: "Good Health and Long Life is the gift of the Spice" is not just a flippent adage. Small dosages of the Spice will make people live longer, see better, and in general feel nice. Oh and your eyes start to glow BLUE!