Wonders why so many threads askin on sync errors

1) We know dev's aware of it & got a sync debugger made just for this issue
2) see 1 they are working on it
3) Although any reproduceable steps to get to sync errors would more than likely help out devs (unless its fixed in svn version)
Personnaly can wait till its fix & then i can play linux spring on online.
Atm tiddlin my thumbs on a few ideas for gentoo ebuild install. Map / Mod making not my cup of tea..
Lastly how long is oblivion was in the making better half a decade i believe & doesnt support multiplayer unless someone made a mod for it properly only in arena area...
edit:- btw had no sync problems runnin same binarys of spring for lan games on linux machines :)