.:New Map:. Whakamutunga Riri and Resting Place - Page 2

.:New Map:. Whakamutunga Riri and Resting Place

All map release threads should be posted here

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Proply
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Joined: 07 Sep 2005, 12:22

Post by Proply »

you from new zealand?
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Forboding Angel
Evolution RTS Developer
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Post by Forboding Angel »

No, however when I was trying to name it I was talking to bruce :D
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IceXuick
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Post by IceXuick »

I just played it! However it looks very nice in 3rd person views, i think the dry-crack texture makes it very hard to see what units and building you have there. I should change that into another texture, or diminish the contrast..

nice map, however my first run played kinda chaotic.
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Forboding Angel
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Post by Forboding Angel »

IceXuick wrote:...i think the dry-crack texture makes it very hard to see what units and building you have there. I should change that into another texture, or diminish the contrast...
I disagree, but thanks for the assessment. Maybe I'll lighten it up in the future.
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smoth
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Post by smoth »

IceXuick wrote:I just played it! However it looks very nice in 3rd person views, i think the dry-crack texture makes it very hard to see what units and building you have there. I should change that into another texture, or diminish the contrast..

nice map, however my first run played kinda chaotic.
what mod are you playing?
Leaderz0rz
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Joined: 07 Feb 2006, 21:35

Post by Leaderz0rz »

The real problem I had was the start locations had really uneven terrian and was hard to even put down a kbot factory. And some hills were easier to build on then others which made it hard to build defenses.
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IceXuick
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Post by IceXuick »

yes indeed, i started on the top left corner, and had to search for a spot.. Not that this is bad per definition, but it sometimes can bother you.. especially when going for the MMM an fusion things..
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Flint
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Post by Flint »

Great work forb
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Forboding Angel
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Post by Forboding Angel »

IceXuick wrote:yes indeed, i started on the top left corner, and had to search for a spot.. Not that this is bad per definition, but it sometimes can bother you.. especially when going for the MMM an fusion things..

but why would you... wind is good and there is tons of metal... If you porc it's your own fault you have trouble...
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NOiZE
Balanced Annihilation Developer
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Post by NOiZE »

Now with v4

The "cracked" buttom floor of Resting place really looks off....
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Targ Collective
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Joined: 12 Nov 2005, 14:16

Post by Targ Collective »

You're thinking cracked earth. Could be heat-stressed stone, that keeps its shape underwater for quite a time.
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Forboding Angel
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Post by Forboding Angel »

actually if you look really close, you can tell that the texture is actually that of stone.
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IceXuick
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Post by IceXuick »

lol. nice map however ;)
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wired
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X_X

Post by wired »

very awesome looking map bro great job
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