..:: New Map ::.. - Cathralda V10
Moderator: Moderators
Cathralda v0.95 is ready, although not downloadable. It has a totally new typemap (for pathfinding of bots/ai) that works quite well. Tested a couple of times with vehicles and bots. Some moutains are now safer, and only accesable from the less steep sides.
I'll upload it the upcoming week, when althora is finished also (heigtmap is slightly displaced, which makes the textures look funny... Gotta fix that first..
ice out
I'll upload it the upcoming week, when althora is finished also (heigtmap is slightly displaced, which makes the textures look funny... Gotta fix that first..
ice out
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- Imperial Winter Developer
- Posts: 3742
- Joined: 24 Aug 2004, 08:59
I want to see this map: http://icexuick.dagdief.nl/ta2/images/art/map2.jpg
Complete with jagged edges on the mountains, and concave rising cliff faces. It just looks like such an alien landscape; I'd love to see those large cliffs ringing off the ground areas where the battles take place.
Complete with jagged edges on the mountains, and concave rising cliff faces. It just looks like such an alien landscape; I'd love to see those large cliffs ringing off the ground areas where the battles take place.
I also liked that one! As for the big water/earth alike map.. @ 128x128.. when (and IF) the TA:Spring engine can handle it.
I will try to look up the texture and height map of that shot. I'm already affraid i won't find it, made that demo-map quite some time ago...
maybe i can try and rebuild it... In 1,5 weeks time i will have alot of time to get busy with TA:Spring
you'll hear from me when i have some news about this map.
I will try to look up the texture and height map of that shot. I'm already affraid i won't find it, made that demo-map quite some time ago...
maybe i can try and rebuild it... In 1,5 weeks time i will have alot of time to get busy with TA:Spring
you'll hear from me when i have some news about this map.
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- MC: Legacy & Spring 1944 Developer
- Posts: 1948
- Joined: 21 Sep 2004, 08:25
Thank You!
the new Cathralda V0.95 is now AVAILABLE for download here!
http://fileuniverse.com/?p=showitem&ID=2729
Let me know how it plays, compared to v.09
the new Cathralda V0.95 is now AVAILABLE for download here!
http://fileuniverse.com/?p=showitem&ID=2729
Let me know how it plays, compared to v.09
Cathralda V10 almost ready for release. The most major changes:
- Metal map, more difference between outer en center metal outputs
- typemap (terrain) is much more detailed and lined up with texture
- Heightmap is greatly improved! 50% of heightmap lined up right, but the other 50% was manually changed. (only 5% to do till release)
Still to come:
- features ... (rocks, ruins.. boulders)
Just wanted to say this, so peepz know i AM working on it.
- Metal map, more difference between outer en center metal outputs
- typemap (terrain) is much more detailed and lined up with texture
- Heightmap is greatly improved! 50% of heightmap lined up right, but the other 50% was manually changed. (only 5% to do till release)
Still to come:
- features ... (rocks, ruins.. boulders)
Just wanted to say this, so peepz know i AM working on it.
Cathralda V10 is released!
Download @ http://www.fileuniverse.com/?p=showitem&ID=3010
- fixed & enhanced heightmap
- enhanced & improved typemap
- various texture enhancements
Please be aware of high PC requirements. It works perfectly on my edit machine though. (X2 3800+ 2Gb ram 7800GT)
Some Sreen shots (actual screen shots, some with added effects):




ice out.
Download @ http://www.fileuniverse.com/?p=showitem&ID=3010
- fixed & enhanced heightmap
- enhanced & improved typemap
- various texture enhancements
Please be aware of high PC requirements. It works perfectly on my edit machine though. (X2 3800+ 2Gb ram 7800GT)
Some Sreen shots (actual screen shots, some with added effects):




ice out.
- wizard8873
- Posts: 254
- Joined: 21 Jan 2006, 02:42