Request - Page 2

Request

Here is where ideas can be collected for the skirmish AI in development

Moderators: hoijui, Moderators

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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

Linidr has an working XTA buildtree finished and I have it here, all thats left now is the AA part.

Anyone interested can email me and I'll send them lindirs buildtrees and a new copy fo NTAI to work with.
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

http://www.fileuniverse.com/?p=showitem&ID=2699

Should anyone be willing to actually do the AA buildtree. lindir made a working buildtree for XTA thats quite nice, and Argh has a very good nanoblobz 0.3 buildtree, only neither me or lindir are any good at AA.

I've also added a few tags explained in the comments in the download, namely a targeting weight system and a few more minor tags to help control NTAI's attack system.

For those of you who tried it out with vanilla XE7 and got fustrated, use this version, lindir and Argh have been giving feedback about errors and I've fixed them, and managed to fix attacking and improve upon it too. atm Attacking is in its best state ever considering the crumbly past it's had....
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Lindir The Green
Posts: 815
Joined: 04 May 2005, 15:09

Post by Lindir The Green »

I didn't see any comments....

Where can I get the explanation of these tags?

Also, check your e-mail for an updated XTA buildtree.
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

In the rar archive there are comments, not file comments, they're part of the rar archive so they should appear as a split window in winrar with the comments in one half and the files in the other...
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