[UPDATE] MAP completed ... It's called Alpha-Site ... - Page 2

[UPDATE] MAP completed ... It's called Alpha-Site ...

All map release threads should be posted here

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genblood
Posts: 862
Joined: 19 Jan 2005, 03:37

Post by genblood »

Forboding Angel
One thing? Why is it so dark?

Is the sky too dark or the ground ...? Should I increase the
overall light? On my LCD screen it looks "OK" So, you might
mean it looks dark on CRT monitors ... ? I'll increase the
brightness in the next time recompile the map... I still have
to make the features ...
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Maelstrom
Posts: 1950
Joined: 23 Jul 2005, 14:52

Post by Maelstrom »

Heh, great comic that one.
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genblood
Posts: 862
Joined: 19 Jan 2005, 03:37

Post by genblood »

I've lightened the map and added some Geo's. Their is a good
supply of metal on the map. The mexs pull about 1.1 and the
wind power is around 7-14. Here are some more screenies.

Image
Image
Image


I'm figure this is a good time to call this map complete. The only
thing left is to select postions for the players. How many spots
would you like to see added?
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Das Bruce
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Joined: 23 Nov 2005, 06:16

Post by Das Bruce »

10 of course.
Chocapic
Posts: 556
Joined: 16 Oct 2005, 03:35

Post by Chocapic »

10 is allways most likely what u want to add to make it playable for the top of 5v5 :P
Andreask
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Joined: 16 Dec 2005, 21:08

Post by Andreask »

What features ?
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AF
AI Developer
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Joined: 14 Sep 2004, 11:32

Post by AF »

Those darker dirtier bits? They look too barren, can you shove soemthing in there to break ti up, maybe aroudn the trees so ti looks prettier? I dunno make a simple variation of grass where its taller like some wildgrasses
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genblood
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Joined: 19 Jan 2005, 03:37

Post by genblood »

Andreask:
What features ?
I was thinking of adding some rocks placed in a few spots.
I'll place some , but not too many ...

Das Bruce:
10 of course.
"OK" I'll add 10 starting postions.


AF:
Those darker dirtier bits? They look too barren, can you shove soemthing in there to break ti up, maybe aroudn the trees so ti looks prettier? I dunno make a simple variation of grass where its taller like some wildgrasses

Yes, I'll see what I can do about it ...


Time to make the fixes and blah blah blah .... and get ready
for work AGAIN ..... :cry:
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genblood
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Joined: 19 Jan 2005, 03:37

Post by genblood »

The map is complete .....


I hope someone likes it ...
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SinbadEV
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Joined: 02 May 2005, 03:56

Post by SinbadEV »

And a new image makes it's way into forum quotery...
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