New Map: Cosmos - Page 2

New Map: Cosmos

All map release threads should be posted here

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IMSabbel
Posts: 747
Joined: 30 Jul 2005, 13:29

Post by IMSabbel »

mother wrote:Just Spec'd the first 20-something mins of another FF game on Cosmos.

The map is still amazing looking, and still a parking lot for the first 20-30 mins.

One player did send out a group of l1 fighters twice... Squashed by ODS's both times, but the second got a few l1 mexxes and a con ship first. Other then that not a thing happened in ~22 minutes.

FF maps just need more metal IMHO.

Edit: They need metal for the early and mid game... Eventually you get capital ship swarms regardless.
I now know what the problem is, i think.
The total metal is just fine, but the building of the l1 and l2 mexes just costs to much metal, especially on maps with low metal/mex.

You WANT to expand, but building 50+ mexes will completely drain your metal for the first 5-10 minutes instead of giving a boost.

The big mohos are alright with their price, but the earlier ones just drain a lot.
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