Altaric's Lobby Client - Page 2

Altaric's Lobby Client

Discuss the source code and development of Spring Engine in general from a technical point of view. Patches go here too.

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SeanHeron
Engines Of War Developer
Posts: 614
Joined: 09 Jun 2005, 23:39

Post by SeanHeron »

When I click a mod I dont have it gives me an error message :/ . Is this because almost nobody has registered ? If so I´d post a note in the Mods forum if I were you, or nobody will be doing it.
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altaric
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Post by altaric »

could you paste the error ? (ctrl +C when the error is displayed)
Torrasque
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Post by Torrasque »

Are you thinking about an offline mod ? I think it's pretty lacking.
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altaric
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Post by altaric »

(from what i heard)
actualy, the AIs are not playable
and it's meant to be a MMO game, there no campaign(yet)
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Zenka
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Post by Zenka »

wha? the AI are playable (though not as good as Gpox or anything). And SpringSP-lobby (http://spring.clan-sy.com/phpbb/viewtopic.php?t=3479) makes it easyer then ever to start a single player game.
We need a way to make missions, most definitely.

But that aside.
Where did you get the source from the newest version of the lobby? I only have the one included in the source package in the download section.
When I compile it (witch doesn't go smooth. It gives a error about a missing class what has something to do with the country-flags) it wants to update.

And is Altaic-lobby open source?
Why? you might ask. Well I just want to make tictactoe in the battle window to pass time to wait for hilalal (or any other with a to slow I-net conn) to download the map. Also a RPS would be fun to have to.
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altaric
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Post by altaric »

i said "from what i heard" i never played against TA nor in SP at all .. (well for testing purpose, i did)

missions will require scripting i think, i'm not working on spring.exe tho dunno if it's implementable

i took the source from the CVS (when he released v 0.193) and continued on my own
when a new version gets out, i merge and in some 10 minutes what he done in 1 month is included in my version :) (it's still HIS code and belongs)

yep it's open source, i just don't upload it everytime i change a line :) i'll upload it if ya want
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Zenka
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Post by Zenka »

It would be great if you uploaded the source somewhere.

Oboy, what do we get, Zenka-Altaric-TASClient, originally made and all credits go to Betalord
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altaric
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Post by altaric »

here it is : http://membres.lycos.fr/altaric2/bounce.html

note : as it's not going to be merged with official release, i didn't made much comments or readability, i know what does what but it may be hard to read :)

it is (almost) the code of the version 1.11 you'll need the 3rd party tools mentioned in unit1.pas as well as the RX tools and a unit i made with functions i use often (altatools)

if you want to run it, you better use betalord's source and all 3rd party things are easy to find (instaling them took me a week :) also you'll need D7 it worked with D9 PE for me but had to reinstall it a week after and couldn't reinstall the jvcl :) note that D7 PE is no longer avalable on borland site
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Zenka
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Post by Zenka »

altaric wrote:as well as the RX tools and a unit i made with functions i use often (altatools)
If they float somewhere on the net, I haven't found them yet.
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Caydr
Omnidouche
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Post by Caydr »

Neato. But I forsee a problem... what if your webhost goes down or gets laggy or something?

Simple solution, use the URL line from modinfo files. Would that work?

F/I: URL=http://www.planetannihilation.com/aa;

Edit: BTW, I just got a crash with it. What I did was try to join an AA 1.4 game (I don't have old versions installed). The game was already in progress.
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altaric
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Post by altaric »

if my server gets down, it will act the way it does with Betalord's version :-)

> Simple solution, use the URL line from modinfo files. Would that work?

i can't read it cuz it is in a file from the mod that the guest wants to get
would be better tho as it would not require a remote server :(

> BTW, I just got a crash with it. What I did was try to join an AA 1.4 game (I don't have old versions installed). The game was already in progress.

i got it too, i'll see why asap i get access violation, but it continues running

mmh .. for some strange reasons, i recomplied the exe and i don't get the error anymore .. i reuploaded it, if it keeps crashing tell me :)
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Aun
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Post by Aun »

Is there any chance that the highlighted text that we get with chat alerts could be a different colour from the player joining text? Maybe even let us define the colour. :-)
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altaric
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Post by altaric »

Done :-)

click on the panel "color" in the pref form
(the color is saved in the alta.ini file)
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altaric
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Post by altaric »

merged with Betalord's Version 0.195
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altaric
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Post by altaric »

added feature :
automatic rehosting
it is now possible to quickly rehost (change mod, add players ..)
host and clients need this client to make it work
players using regular client will get a PM and have to rejoin manualy
players using this client will get in the new battle without having to do anything (unless a pass in needed, in which case the prompt will pop)
Chocapic
Posts: 556
Joined: 16 Oct 2005, 03:35

Post by Chocapic »

altaric wrote:added feature :
automatic rehosting
it is now possible to quickly rehost (change mod, add players ..)
host and clients need this client to make it work
players using regular client will get a PM and have to rejoin manualy
players using this client will get in the new battle without having to do anything (unless a pass in needed, in which case the prompt will pop)
thats a very interesting feature, ill dl it and check it out :-)
Chocapic
Posts: 556
Joined: 16 Oct 2005, 03:35

Post by Chocapic »

altaric wrote:added feature :
automatic rehosting
it is now possible to quickly rehost (change mod, add players ..)
host and clients need this client to make it work
players using regular client will get a PM and have to rejoin manualy
players using this client will get in the new battle without having to do anything (unless a pass in needed, in which case the prompt will pop)
thats a very interesting feature, ill dl it and check it out :-)
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Zenka
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Post by Zenka »

Chocapic wrote:thats a very interesting feature, ill dl it and check it out :-)
Yup. same here.
Any chance Betalord inplants this 'quick rehost' thingy?
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altaric
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Post by altaric »

i wished he he included my "changes" to the main release, but he said my code wasn't clear enough .. so i'd say few chances
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Zenka
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Joined: 05 Oct 2005, 15:29

Post by Zenka »

Heh, well he included your code, he has to understand them as well.
I don't think anyone will get anywere with my code as well...

So more reason for you to continue to tribute ^.^
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