AI Duke Out
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- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
Process explorer shows a jump in springs memory footprint from tis average of 100-200MB to a peak fo 1.6GB when this error occurs.
The likelihood fo thsi error happenign though has been reduced immensly, I modified build code 2 days ago and sicne then I ahvent had any of the VM low problems sicne, only the enw set of bugs that replaced ti, which are conventional fixable bugs I shall have eradicated shortly.
But the bug is nto an NTAI bug specifically as it affects AAI too! Masse has playtested numerous combinations fo AAI and NTAI and found VM crashes on games here there where only AAI players.....
The likelihood fo thsi error happenign though has been reduced immensly, I modified build code 2 days ago and sicne then I ahvent had any of the VM low problems sicne, only the enw set of bugs that replaced ti, which are conventional fixable bugs I shall have eradicated shortly.
But the bug is nto an NTAI bug specifically as it affects AAI too! Masse has playtested numerous combinations fo AAI and NTAI and found VM crashes on games here there where only AAI players.....
Script
Ah OK! I did try that, but I found that if I was sharing comm with the AI, it just sat there and didn't do anything. It might just have been the particular combination of map/AI that I was trying at the time that caused that though. One thing, I found that NTAI won't ally with other AIs (i.e. not sharing comm). If you try to put it on the same ally team as other AIs, it just sits there and does nothing (not sure if it is the same if it allies with human players) - this is a shame because to get a quick game in, I have a script that plays several AIs allied against me, but NTAI is stronger and would make the enemy game more balanced. It's quite nice actually cause JCAI sends out air scouts and complements AAI quite nicely - they have different strengths and weakneses. It would be nice to be able to add NTAI into the mix too!Alantai Firestar wrote: ...
The above script will run an AAI vs AAI vs NTAI vs NTAI on comet catcher XTA, with NTAI in the south and AAi in the north.
You start out in the bottom left corner, but you're sharing your commander with one fo the NTAI's, just do .cheat .spectator and watch what happens.
Thanks for the help.
Munch
Alantai Firestar - I have been playing 0.28.10 and it crashes at around 17 minutes for me. It took me a long time to just get an error as the whole computer locks up most time. The last few time I go a C++ runtime error when it died.
If I new were to send log files I would be glad to send them on.
This version of your AI is much better and even beat me once when I was just playing around as I had got use to everything going to 0,0,0 and standing around.
If I new were to send log files I would be glad to send them on.
This version of your AI is much better and even beat me once when I was just playing around as I had got use to everything going to 0,0,0 and standing around.
out of memory
You may or may not be happy to know that I've had the out of memory error (at last) - it was on metal heck. I normally don't play metal maps (due to ease of expansion), but after getting wiped by an experimental version of KAI (admitedly it had 100% handicap) I thought that maybe all AIs would do well on metal maps, so I gave it a go. About 10-15 mins into the game I got the error.
Munch
Munch
Re: out of memory
It was hardly fair considering it was playing against 2 humans...munch wrote:but after getting wiped by an experimental version of KAI (admitedly it had 100% handicap)
Munch
I wonder what the hell you guys do to make the AIs crash so much? I only have 2 crash bugs, both known and fixable with about 10 lines of code (waiting on rewrite of some classes to fix them). Hope KAI wont go bad on me as it gets more complex!
if ur AI develops that fast... we wont soon need any human *HAAAHAHHAHAHAA* 
dies to laughter and floats to bed
really now im serious here... WHY DID I LOSE AGAIST 3 AI'S !!! that just aint possible... im still thinking of it and it just couldnt happen ! i musta been really tired and that slowed my brain activity by 100%

dies to laughter and floats to bed
really now im serious here... WHY DID I LOSE AGAIST 3 AI'S !!! that just aint possible... im still thinking of it and it just couldnt happen ! i musta been really tired and that slowed my brain activity by 100%