Decouple Assisting from repairing - Page 2

Decouple Assisting from repairing

Requests for features in the spring code.

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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Re: Decouple Assisting from repairing

Post by AF »

What happens if a repair beam weapon aimed at a unit is intercepted by another unit that cannot be repaired by that beam?
Google_Frog
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Posts: 2464
Joined: 12 Oct 2007, 09:24

Re: Decouple Assisting from repairing

Post by Google_Frog »

To make repair you would need:
[*]An instant-hit weapon type that only collides with its target.
That is why I suggested this weapon type. This weapon type would be useful to have regardless of whether it is used for repair. Perhaps it could be implemented as a weapon tag (collideTargetOnly) to make the behaviour more general. For instant hit you would use a beamLaser.

Interception behaviour can make sense though. The intercepted unit would be repaired instead of the target.
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