Nuclear explosions need moar realism - Page 2

Nuclear explosions need moar realism

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Silentwings
Posts: 3720
Joined: 25 Oct 2008, 00:23

Re: Nuclear explosions need moar realism

Post by Silentwings »

it is suggested that there should be "moar realism" in a game about large intelligent warlike fictional robots who, for reasons unclear, are fighting other large intelligent warlike fictional robots, on fictional planets, as played by grown men, some of whom appear to draw phalluses during the gameplay?
Also there should be elephants.
PJY
Posts: 24
Joined: 11 Jul 2011, 13:08

Re: Nuclear explosions need moar realism

Post by PJY »

Please can the elephants have eyes that fire laser beams.
100Gbps
Posts: 74
Joined: 30 Jan 2009, 13:19

Re: Nuclear explosions need moar realism

Post by 100Gbps »

PJY wrote:Please can the elephants have eyes that fire laser beams.
There are juggs, but we can paint them pink
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PicassoCT
Journeywar Developer & Mapper
Posts: 10452
Joined: 24 Jan 2006, 21:12

Re: Nuclear explosions need moar realism

Post by PicassoCT »

We could add simulated eye damage to the camera..

like a white flash and the soft eternal darkness, with just blurred coloured on the edges..
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