Well that is certainly what I wanted to make eventually, having cliff pieces, with asthetic overhang, or cavesSinbadEV wrote:I thought the intention here was to facilitate faking modeled terrain,so you'd model a crashed battle-cruiser and then match the terrain to it's "surface" and then void the terrain so you'd seem to be walking on the battle cruiser... or void out vertical walls and have vertical modeled panels to stop the inevitable "stretching".

The challenge in that idea is to have the feature pieces blend in with the terrain.
I got no time to experiment though.