A few suggestions
Moderator: Moderators
Dude, I'm not here to comment on your smart ass remarks. I am suggesting a jump-to function w/o having to rewatch a 3 hour long replay. Even on high speeds, it still is unneccessary to watch everything just to get to a point I want to see. If I wanted to rewind, there is currently no way to do it, other than by watching it all over again.
Another suggestion would be to make a slider that the user can control to jump forward or back in the replay. Think WMP or Winamp and their sliders that can be used to jump to certain parts of videos or songs.
Another suggestion would be to make a slider that the user can control to jump forward or back in the replay. Think WMP or Winamp and their sliders that can be used to jump to certain parts of videos or songs.
- SwiftSpear
- Classic Community Lead
- Posts: 7287
- Joined: 12 Aug 2005, 09:29
Replays aren't video files, the are basicly complex scripts that replay the game sequence exactly the way it was done by the players. You need all the information build up from every part of the early game in order to render what ever is currently going on. The best we could possibly hope for is a super fast forward until replay reaches position X. Most likely rewind is basicly impossible short of totally replaying the replay from square one until the point you rewind to for every rewound frame.