Godde wrote:Would it be possible that units would choose the shortest path in a situation like this?
Yes, but it makes most paths
more angular.
Godde wrote:About units being inside eachother...
As I said, this was a bug (between mutually push-resistant units) and has been fixed.
Godde wrote:In ZeroK fleas push around Goliath.
Moving units always have right-of-way over non-moving units, no matter their mass.
If the Goliaths were also moving, ZK has not made them heavy enough relative to the fleas.
Godde wrote:Would it be expensive to check for unpassable terrain between the unit and where the next waypoint would be if the current was skipped?
yes