Random wip 2012+ - Page 2

Random wip 2012+

Share and discuss visual creations and creation practices like texturing, modelling and musing on the meaning of life.

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SirArtturi
Posts: 1164
Joined: 23 Jan 2008, 18:29

Re: Random wip 2012+

Post by SirArtturi »

Seems promising and the skybox is really great!
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PicassoCT
Journeywar Developer & Mapper
Posts: 10454
Joined: 24 Jan 2006, 21:12

Re: Random wip 2012+

Post by PicassoCT »

Im sure he will mess up completely, beeing behe and everything ;)
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: Random wip 2012+

Post by smoth »

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what is this madness!?!
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IceXuick
Posts: 519
Joined: 14 Mar 2006, 01:46

Re: Random wip 2012+

Post by IceXuick »

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IceXuick
Posts: 519
Joined: 14 Mar 2006, 01:46

Re: Random wip 2012+

Post by IceXuick »

Or maybe some concept map i've got lying around here.

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Ring any bells ?

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This one i still hasn't been done.
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Beherith
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Joined: 26 Oct 2007, 16:21

Re: Random wip 2012+

Post by Beherith »

DSX rotated. The second looks interesting.
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IceXuick
Posts: 519
Joined: 14 Mar 2006, 01:46

Re: Random wip 2012+

Post by IceXuick »

This is how i sketched it the very first time, so @ first DSX was kinde vertical-squized.
Never knowing what shit would hit which fan when i did this sketch.

The second one could be nice.
I'll start poking around here and start asking some people some questions.
Beherith wrote:DSX rotated. The second looks interesting.
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Johannes
Posts: 1265
Joined: 17 Sep 2010, 15:49

Re: Random wip 2012+

Post by Johannes »

Interesting how the sketch has a pretty much 1:1 aspect ratio when the final DSX/D ended up in a 2:1 shape.
Saktoth
Zero-K Developer
Posts: 2665
Joined: 28 Nov 2006, 13:22

Re: Random wip 2012+

Post by Saktoth »

MElvinVM wrote:Hi guys! its been a while!

I was left behind without a proper home so I had to find a spot!

Im sad that I lost my project, my computer was stolen and I only have this packard bell laptop left :(

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No worries though, im going to remodel every single concept from my mod that I have!!
You lost the whole project?! That sucks, those models were gorgeous. You should get it up into an SVN or otherwise store it in the cloud so this sort of stuff doesnt happen. Are you worried about putting it online that people might steal it? Not keen on opensource licencing?
MElvinVM
Posts: 114
Joined: 15 May 2010, 11:43

Re: Random wip 2012+

Post by MElvinVM »

My previous work was stolen at least twice, not that i mind that a lot but what is a SVN? 8)
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knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Re: Random wip 2012+

Post by knorke »

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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Re: Random wip 2012+

Post by AF »

MElvinVM wrote:My previous work was stolen at least twice, not that i mind that a lot but what is a SVN? 8)
If you're starting afresh, git might be better, especially if you're on OS X (the OSX git clients put SVN to shame)
Saktoth
Zero-K Developer
Posts: 2665
Joined: 28 Nov 2006, 13:22

Re: Random wip 2012+

Post by Saktoth »

MElvinVM wrote:My previous work was stolen at least twice, not that i mind that a lot but what is a SVN? 8)
If you don't really mind if people use your models, there is no reason not to put them online and make sure this sort of thing doesnt happen again. I dont keep any of my work locally anymore, I'm working right now on my girlfriends laptop on a several week holiday in another state, and all I need is the right programs installed to keep working.
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knorke
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Joined: 22 Feb 2006, 01:02

Re: Random wip 2012+

Post by knorke »

can you you tell who is a newb and who is a bot player?
http://www.youtube.com/watch?v=ea0wJqkzwSg
it might save your life one day.
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kill all the humans!
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smoth
Posts: 22309
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Re: Random wip 2012+

Post by smoth »

ALL the humans?
:|
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AF
AI Developer
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Joined: 14 Sep 2004, 11:32

Re: Random wip 2012+

Post by AF »

if I had to say, I'd choose blue, but then I thought green was an AI until I saw what looked like a line formation command
MElvinVM
Posts: 114
Joined: 15 May 2010, 11:43

Re: Random wip 2012+

Post by MElvinVM »

Anyone want gunships? :D

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SanadaUjiosan
Conflict Terra Developer
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Joined: 21 Jan 2010, 06:21

Re: Random wip 2012+

Post by SanadaUjiosan »

Working on a dedicated miner unit for the NKG in CT. Going for a dump truck with treads kind of thing... little laser turrets on the front to actually mine the metal :D

Planning on using Knorke's fancy moving treads for this

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smoth
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Re: Random wip 2012+

Post by smoth »

Looks good
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CaptainBenz
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Joined: 10 Jul 2011, 22:10

Re: Random wip 2012+

Post by CaptainBenz »

The second attempt to make a proper model for zero-k's catapult, because that 3do thing looks unbearable.

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I would have posted the uv map instead of these simple geometric shapes since I was busy with that for almost a week. Unfortunately, uv maps aren't even half as interesting as the actual models. :?
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