Knorke:
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There is always lots of "low quality content" made for every game. 95% of the custom maps made for Counterstrike look like this:*screenshot*
yet cs is a game spring is not, I fail to see the relevance.
And YES, spring units still ARE boxxy, DO move in jerky ways and whatnot. So of all released games, S44 and Gundam have maybe best looking units.
I thought I made this animation pretty fluid:
acguy running like a girl , what is bad about it?
Look at the infantry of S44, then look at games like Company of Heroes.
Look at the mechs of GundamRTS, then look at the robots in Warhammer:40k
Look at a rtt vs a rts/look at a game with 20 unit and locked camera vs a game with >1000? Truthfully, I still think the dread:
link compared to my rgm79[G]
link
because of things like the glow effects, normal maps and that 40k is over all grittier so there are more greebles which people do read as realistic. There is also the rust and wear which on a 20ft unit is more visible than on a 70ft unit and lately it seems like gamers believe real=neglected for years in the rain. You'd do better comparing uaw or supcom.
Looking at something like cnc or uaw those units are shockingly low detailed and don't get me started on the months I spent ripping apart the visuals of my fave battleforge. (I eagerly look forward to analyzing ruse.)
not put all these buzzwords
what games are doing that(NO DO NOT MAKE FUN OF YOU KNOW WHO, I WILL REPORT YOU(not just knorke anyone)) ?
what Spring currently is
what in your opinion is that?
I understand that I should possibly upload a gundam video or 2 to the spring site but I felt it would be too big an ego trip to post a video all about gundam rts.
As far as a new 1.26 promo vid, I did one for 1.21 it took a whole day to do and an entire evening to find a good song. I can post more media for the site if you wish but I did not fee right about hogging the limelight.
AF:
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To be honest, I think the site is fine and do not see a reason that it needs you to overhaul it. I think the old shots are fine, I think ba can stay and I see no reason to drive it out. We all pushed for speedmetal to be driven out, now we have dsd, GG, everyone go home now.
VBS:
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Why do you rely on spring so much at all? Have your own website, your own installer and, most importantly, your own lobby server
I cannot recall if you have made this suggestion before or if I ever replied in forum. So here is my response about my own server: I dislike the idea of my own server and see it as pointless. I want to talk to the devs, I had to come back to this site. I want to reach other community member, I have to come to this lobby. If I want anyone to bother chatting with me in server, I am not going to ask them to have multiple lobbies open. Really, how egotistical would THAT be? Hey "flozi, you need to join my server so I can bug you?" no that isn't right, we all have enough fing logins to remember. So I do not feel it is worth a try in fact I think it is both counterproductive and a waste of time.
I feel like you guys just keep adding requirements, yes I have an installer now thanks to z, I also have a single player and if I wasn't so busy working on gundam I would have railed godaddy about how one cannot run a cms on my server(because some asshole is choking the php mem). Any questions you have about grts can/should be found here:
http://www.indiedb.com/games/gundam-rts if not, then I need to add yet another article, video tutorial or whatever. It isn't like I am not doing my part here man.
Kaiser:
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KaiserJ wrote:its hard to even take comments like that seriously; people who want AAA quality graphics and polish.
I know what they want.
BROWN IS REAL BLOOM and that damned glow stuff that looks
like vaseline on a lense. They want
over contrast and desaturation.
Wombat:
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one thing - totally remove SP from spring
Spring.exe works fine for grts, I actually have it do the spawner ai when you go to spring.exe directly so instead of sitting there something actually happens!
or sort the AI's, name them properly, remove the shitty one :/
'which AI's should i use?' is main thing that scares ppl off in my opinion.
The ais are indeed problematic. ALL of them do not work for my project, the only ones that do are the chicken ai. I would love to have a way to deal with this on a project specific level. You have no idea how many emails I get about this shit.
i know it will be called 'being rude' but many, many issues are maps/games devs fault. same as spring devs who dont want to offend anyone by removing their work even if its clearly broken (to be more brutal - pure shit)
What issues are those? be specific, how have
I in any way made gundam associated with *A which is the topic of the thread. If you didn't mean it in that context go ahead an list your issues all the same because I thought I covered them.
YAN:
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Also dont mention the engine ever when you advertise
I didn't, someone said gundam rts in the spring engine. The most I ever say is give my hat tip to the engine devs because without them I would not have an engine so I feel it is valid to mention but I do not make my advert about spring at all.
ALL:
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ba etc has just as much right to be here as I do. there is a legitimate effort to supplant the dated models and I am super excited about it! I do not feel that stripping the ba content from the site or any other content is a solution, That content shows a history. It would be nice if the images were sorted and section by YEAR though as would make clear what shots are dated. Perhaps that tag can be retroactively added to all images and required from now on?
This thread is not an attack on ba or any other *A projects just highlighting why spring being seen as *A effects all other projects. People see spring and think it is :

