YANM; River Dale and its siblings - Page 2

YANM; River Dale and its siblings

Discuss maps & map creation - from concept to execution to the ever elusive release.

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NOiZE
Balanced Annihilation Developer
Posts: 3984
Joined: 28 Apr 2005, 19:29

Post by NOiZE »

atm i am converting TLL to Spring, fisst i thought i'll do Rhyoss also, but Rhyoss won't be done for now.

So i'm busy on TLL vs ARM vs CORE
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Masse
Damned Developer
Posts: 979
Joined: 15 Sep 2004, 18:56

Post by Masse »

NOiZE wrote:atm i am converting TLL to Spring, fisst i thought i'll do Rhyoss also, but Rhyoss won't be done for now.

So i'm busy on TLL vs ARM vs CORE
so its XTA balance as base ?
better to make TLL thread under mods :wink: so things can be discussed there... and *wink wink* u could release some screenshots
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NOiZE
Balanced Annihilation Developer
Posts: 3984
Joined: 28 Apr 2005, 19:29

Post by NOiZE »

will make a thread and tell more about it when i think it's far enough

i can tell u this, i'll try to make the balance more UH based...
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