xzalion wrote:For now i'll show some more stuff.

Moderator: Moderators
xzalion wrote:For now i'll show some more stuff.
You're awesome.xzalion wrote:Ok
AF wrote:Plenty of people here started 1 man projects knowing full well completion within a small time space was unfeasable unless more people joined.
I hold up EvolutionRTS as an example, although there are many, Forboding started it, and people saw what eh was doing, and some of them liked it and felt the need to contribute and volunteer. He didnt start threads asking for team members.
ThanksRegret wrote:You're awesome.xzalion wrote:Ok
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People with ideas:
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People doing the work:
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Without ideas there won't be people doing work, Next time think carefully what you writeCarRepairer wrote:Code: Select all
People with ideas: oooooo<----you oooooooooooooooooooooooooooooooooo oooooooooooooooooooooooooooooooooo oooooooooooooooooooooooooooooooooo oooooooooooooooooooooooooooooooooo oooooooooooooooooooooooooooooooooo oooooooooooooooooooooooooooooooooo oooooooooooooooooooooooooooooooooo oooooooooooooooooooooooooooooooooo oooooooooooooooooooooooooooooooooo oooooooooooooooooooooooooooooooooo oooooooooooooooooooooooooooooooooo oooooooooooooooooooooooooooooooooo oooooooooooooooooooooooooooooooooo oooooooooooooooooooooooooooooooooo oooooooooooooooooooooooooooooooooo oooooooooooooooooooooooooooooooooo oooooooooooooooooooooooooooooooooo oooooooooooooooooooooooooooooooooo oooooooooooooooooooooooooooooooooo People doing the work: oooooooo
CarRepairer wrote:Sorry, I will clarify that the two groups are not mutually exclusive.
Wombat wrote:nooo, dont leave us !
Funny, considering that's what I suspect you of!xzalion wrote:They just talk too much & do nothing.
zwzsg wrote:Funny, considering that's what I suspect you of!xzalion wrote:They just talk too much & do nothing.
Have fun making your game, and don't forget to come back taunt us with it once it's done!
No. Calculate for yourself, if you + your friends work one month on a game, how many times would the game have to sell until your income/hour is higher than a "normal" job? How would you even sell it? And then there is also the time wasted reading tutorials, figuring out how stuff works etc.That way when the small Projects are done! meanse there will be money involved & money will fund huge Projects!
For 48 $ I can pick from my supermarket a brand new AAA game, that had enough advertising to make me want to have it, and from a company so large I would be reassured it's at least a decent game and not a scam.xzalion wrote:I will show my game once done! For the local guys my game will be around $ 48.
That's not the sort of talking I would expect from a professional designer in the game business.xzalion wrote:for you it's an very special price $ 1000 not neg ....
Yes, that! And it's not about our geographical location, but because we're nerds, no suits.hoijui wrote:you should lay out your plans in a cold/technical way, and show progress, as much as your own policy allows