Leave = Resign - Page 2

Leave = Resign

Requests for features in the spring code.

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Google_Frog
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Posts: 2464
Joined: 12 Oct 2007, 09:24

Re: Leave = Resign

Post by Google_Frog »

This should not be engine side. I believe there are enough gadget callouts in the newest spring to enabled game devs to set any game end condition.
SirMaverick
Posts: 834
Joined: 19 May 2009, 21:10

Re: Leave = Resign

Post by SirMaverick »

Google_Frog wrote:This should not be engine side. I believe there are enough gadget callouts in the newest spring to enabled game devs to set any game end condition.
A mod cannot delcare "end of game". End of game depends only on status of players (exception for endless game mode).
A mod cannot change status of (disconnected) players: you can't force spectator status/resign the team. This would trigger game end. You can kill all units with lua but that's an ugly hack (ca does this atm).
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Petah
Posts: 426
Joined: 13 Jan 2008, 19:40

Re: Leave = Resign

Post by Petah »

If there are no active players on the opposite teams, type !win to finish the game.
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Re: Leave = Resign

Post by TradeMark »

Would be best to make widget for this, so anyone can enable it, i dont presonally like the game to quit automatically, sometimes i want to mess with the enemy units even if he disconnected...

perhaps we just need some big message if the last player disconnected? like some popup you have to click OK. i remember continuing playing after last player quitted without noticing it... it was team game tho. and its fucking annoying you cant really notice it any better
SirMaverick
Posts: 834
Joined: 19 May 2009, 21:10

Re: Leave = Resign

Post by SirMaverick »

TradeMark wrote:Would be best to make widget for this, so anyone can enable it, i dont presonally like the game to quit automatically, sometimes i want to mess with the enemy units even if he disconnected...
I suggested to make it an option, so you can setup the game (before game start) like you want. Would not work as widget.
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JohannesH
Posts: 1793
Joined: 07 Apr 2009, 12:43

Re: Leave = Resign

Post by JohannesH »

Should that be possible when the enemy resigns as well then...
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