OMG! where have you been all my life! - Page 2

OMG! where have you been all my life!

Various things about Spring that do not fit in any of the other forums listed below, including forum rules.

Moderator: Moderators

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hoijui
Former Engine Dev
Posts: 4344
Joined: 22 Sep 2007, 09:51

Re: OMG! where have you been all my life!

Post by hoijui »

As AF said, it would be nice if you could send us the infolog.txt of a game that crashed. I also do not see the problems you have with resolution really.
You have a 1600x1200 screen, but set the resolution to 1024x768 in windows. when setting springs resolution to 1600x1200, and running in full screen... i do not know which resolution it will actually use, but if windows was also set to 1600x1200, it surely would be using that.

Not trying to convince you. you will know better what you need, and i can imagine that spring is not the best choice if saving time is your main goal.
ArchaicWarrior
Posts: 8
Joined: 06 May 2010, 09:20

Re: OMG! where have you been all my life!

Post by ArchaicWarrior »

thegame is gundam, as i saod before, and it crashed aGAIN! nearly taking my computer with it! - im out!

.
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Beherith
Posts: 5145
Joined: 26 Oct 2007, 16:21

Re: OMG! where have you been all my life!

Post by Beherith »

Just out of curiosity, would you mind posting your hardware specs and your OS?
Also, it may not be self explanatory, but you must hit save settings in springsettings after changing them, or else they dont get applied :(
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Re: OMG! where have you been all my life!

Post by AF »

Again, your not helping us by complaining it crashed but giving no details at all.

Also in windows in windowed mode, you can resize the window.
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JohannesH
Posts: 1793
Joined: 07 Apr 2009, 12:43

Re: OMG! where have you been all my life!

Post by JohannesH »

zwzsg wrote:
  • No matter how awesome your game will be, the playerbase will stay on BA. So I hope you don't care about playercount.
Then dont pick just BA players as the audience? Most of rts playerbase will be playing SC2 or whatever...
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KDR_11k
Game Developer
Posts: 8293
Joined: 25 Jun 2006, 08:44

Re: OMG! where have you been all my life!

Post by KDR_11k »

Don't ask me what that guy was expecting. You aren't going to get plug-OTS-stuff-together WYSIWYG simplicity with the flexibility to do exactly what you need.
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Das Bruce
Posts: 3544
Joined: 23 Nov 2005, 06:16

Re: OMG! where have you been all my life!

Post by Das Bruce »

I think he was trolling.
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zwzsg
Kernel Panic Co-Developer
Posts: 7052
Joined: 16 Nov 2004, 13:08

Re: OMG! where have you been all my life!

Post by zwzsg »

Nah, I can understand that a game that crash on first try don't make you want to persevere. And it's true Spring is ugly compared to modern gaming standards.

However, what I'll want to know is which game he'll settle on and why. And later, what would he have achieved in that other game.
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Beherith
Posts: 5145
Joined: 26 Oct 2007, 16:21

Re: OMG! where have you been all my life!

Post by Beherith »

ArchaicWarrior wrote:I've done a bit of programming (C mostly) so I suppose i could do changes but in this day and age I thought programming would be all modular, drop in object for intro, drop in object for multiplayer, drop in object for etc etc etc. I've retired from programming, I was hoping for higher level development tool.
Should suffice as an explanation
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zwzsg
Kernel Panic Co-Developer
Posts: 7052
Joined: 16 Nov 2004, 13:08

Re: OMG! where have you been all my life!

Post by zwzsg »

I googled V3D, and it does not appear to be anything related to games or engine. I suppose that to make an amateur "Rome Total War"-like, the best would be to make a mod of "Rome Total War" itself. But that's obvious enough that he must have had a reason to rule that out. Maybe he's after a free engine? Since he wants no coding, that rules out general purpose engines like Ogre or UDK. I only know two other free RTS engines, Glest and Warzone 2100. A trip to wikipedia shows there are other free RTS, but they are either unfinished or 2D. Warzone 2100 is uglier that Spring, so he can't pick that one. Glest on the other hand looks a bit like AoE. Also in Glest the modding is done with XML, which is a reputedly extremely simple high level textual data format.
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Neddie
Community Lead
Posts: 9406
Joined: 10 Apr 2006, 05:05

Re: OMG! where have you been all my life!

Post by Neddie »

Well, the engine is under constant development. It appears more antiquated than functionally it is because both map and model formats as well as the animation format are further behind much of the other elements.
Google_Frog
Moderator
Posts: 2464
Joined: 12 Oct 2007, 09:24

Re: OMG! where have you been all my life!

Post by Google_Frog »

The amount of work to turn Spring into a Ancient warfare engine seems far too much.
Maybe he still thinks you have to mod the engine to make games. The game tried has a big effect too as Spring is about as ugly as a game designer makes it.
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