Feature Request: Modular LOS. - Page 2

Feature Request: Modular LOS.

Discuss the source code and development of Spring Engine in general from a technical point of view. Patches go here too.

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Gnomre
Imperial Winter Developer
Posts: 1754
Joined: 06 Feb 2005, 13:42

Post by Gnomre »

[K.B.] Napalm Cobra wrote:I'd personally like to see a los type where its actually realistic for all units, as in they see untill something blocks their view.

Los restrictions just seem odd in full 3d.
Perm LOS? Ewww...
Doomweaver
Posts: 704
Joined: 30 Oct 2004, 14:14

Post by Doomweaver »

[K.B.] Napalm Cobra wrote: Los restrictions just seem odd in full 3d.
Agreed. I mean, you need Los for gameplay reasons, but units should be able to see a lot further imo.
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