
STEP 2:

STEP 3:

AF loves me now
Moderator: Moderators
:DAF wrote:No he's not, he's providing a public service by beautifying the forums....
Well actually i must say you are the idiot, because i made these pictures EXTRA BIG so you understand what to do. You dont even have to understand any language to read my directions.SeanHeron wrote:I think what he's trying to say is that there is apparently a widget in THIS that is relatively similiar to what you're asking for. But he's obviously being an idiot about it...
obviously i m not clever enough to understand what you mean.d_b wrote:STEP 1:
STEP 2:
STEP 3:
AF loves me now
if you call me a lua wannabe,ok.Argh wrote:This is like one of those stupid riddles:
Q. How many Spring Lua coder wanna-bes does it take to go read some free, useful sourcecode?
A. Infinity, because 9 out of 10 are simply too lazy to find the download link, and the last guy's attention span was too short to actually read anything.
i have played T.H.I.S. in new releases.nothing.lurker wrote:Clearly you haven't played a game of it (with everything working, if the code is broken in 80.5 that's not your fault). When you give an order to a big group lua turns it into an arranged formation (happens to be a gadget, but it could be moved into a widget).
srapop wrote:i have played T.H.I.S. in new releases.nothing.lurker wrote:Clearly you haven't played a game of it (with everything working, if the code is broken in 80.5 that's not your fault). When you give an order to a big group lua turns it into an arranged formation (happens to be a gadget, but it could be moved into a widget).
Lurker gave me the hint to play it with a older release.i did.
there it was.great.
d_b i understood what you mean,this formations are really coool.
only thing they needed would be a "switch on/switch off" formation speed.cuz daggers arrive first always and this may not be wanted always.
yay.but would somebody care to actually do the widget?because this needs to be shared for the other mods,i think.
Code: Select all
local formationType = 2 --- Controls what formation the units take (1-5)
now that is a nice birthday present!thanks!SkyStar wrote:All done.
I didn't do much testing, but since it worked that's fine for me.
If anything goes wrong let me know ^^.
There is one setting in the code you can change:enjoy.Code: Select all
local formationType = 2 --- Controls what formation the units take (1-5)