Request: Bad Behavior Stats - Page 2

Request: Bad Behavior Stats

Various things about Spring that do not fit in any of the other forums listed below, including forum rules.

Moderator: Moderators

tanelorn
Posts: 135
Joined: 20 Aug 2005, 09:55

Post by tanelorn »

This is really just an attempt to deal with a missing feature in TA:Spring that most other MP games have- host transferring.

ALot of other MP games will transfer host control over to other players when the original host leaves. That would solve the issue completely, although the program would want to decide who has the best connection first.
tanelorn
Posts: 135
Joined: 20 Aug 2005, 09:55

Post by tanelorn »

For that matter, there should also be a feature that transferrs units from a teammate to other teammates when someone exits the game and leaves his units behind.
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SinbadEV
Posts: 6475
Joined: 02 May 2005, 03:56

Post by SinbadEV »

there is... but none of us can figure out how to make it work... ask SJ... for now you can share YOUR team (h) to the missing player and then .cheats .team # over to that team
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Min3mat
Posts: 3455
Joined: 17 Nov 2004, 20:19

Post by Min3mat »

yeah but thats a mission + u get info on enemy positions etc (subconciously i don't say u do deliberately)
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jcnossen
Former Engine Dev
Posts: 2440
Joined: 05 Jun 2005, 19:13

Post by jcnossen »

tanelorn wrote: For that matter, there should also be a feature that transferrs units from a teammate to other teammates when someone exits the game and leaves his units behind.
You should be able to do that with the recently added .take command:
changelog wrote: -Addded command .take, will take the units from all teams allied with you that is missing a player (due to disconnect etc) and transfer them to your team
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