But wait wait!
I have one word: Sub's. A gigantic, low armour and very slow ship comes along, with no sonar to speak of (just radar, to coridinate air strikes), and suddenly a sub shows up and sinks it in a few hits.
I always like the idea of the achillies heel in a unit. Like a massive uber land unit thats as slow and expensive as hell, and any player with a brain can think of a trap to stop it. With a massive, undefended (other then fighters and bombers), ship, what else would work better then a really cheep (money wize) sub?
Its logical, sence makeing and cool!
Also it complements the ARM's style. Krogoth is huge, beweponed and intimidating, everything the CORE is like. A aircraft carrier is a way to place enourmus firepower on some targets and the speed to get away before a real navy, capapable of takeing out the aircraft carrier and the fleet protecting it (Unless the ARM player is a compleat and utter moron) can be mobilized.
Unless you have a sub wolf pack
