Scribblenauts - Page 2

Scribblenauts

Post just about everything that isn't directly related to Spring here!

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bobthedinosaur
Blood & Steel Developer
Posts: 2702
Joined: 25 Aug 2004, 13:31

Re: Scribblenauts

Post by bobthedinosaur »

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Last edited by bobthedinosaur on 25 Oct 2009, 06:10, edited 1 time in total.
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CarRepairer
Cursed Zero-K Developer
Posts: 3359
Joined: 07 Nov 2007, 21:48

Re: Scribblenauts

Post by CarRepairer »

bobthedinosaur wrote:sand box games in spring.....
Draw an object on your opponents base and it appears.. NO WAIT!!! DO NOT WANT THIS FOR SPRING!!! :wink:
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Pxtl
Posts: 6112
Joined: 23 Oct 2004, 01:43

Re: Scribblenauts

Post by Pxtl »

bobthedinosaur wrote:sand box games in spring.....
Isn't that basically Speedmetal or any other unlimited-resource game?

Alternately, there's the "combiner" games where you mash parts together, but ultimately in a multiplayer game there is an optimal choice. A bigger set of choices just means more Bad Ideas you have to discard before you get to the one Good Idea.
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knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Re: Scribblenauts

Post by knorke »

CA + newton grav turrets + terraform = trying to build a peewee cannon = win
(needs 2 players for maximum lol)
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Pxtl
Posts: 6112
Joined: 23 Oct 2004, 01:43

Re: Scribblenauts

Post by Pxtl »

knorke wrote:CA + newton grav turrets + terraform = trying to build a peewee cannon = win
(needs 2 players for maximum lol)
....

You know, a Newton and terrain-deformation themed puzzle game for Spring would be farking epic. Like "you have a dirt-ball launcher and some projectile deflectors - we need you to build a mountain that your crab-crawlers can climb so they can destroy this object that is floating high in the air, and you don't have anything like a clear shot at the ground underneath the floating object. Good luck with those bank-shots".
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knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Re: Scribblenauts

Post by knorke »

someone already made a "launch the krogoth" mission.
make missions work again :?
if this tilebased mapeditor ever gets published it would making these kind of custommaps much easier.
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CarRepairer
Cursed Zero-K Developer
Posts: 3359
Joined: 07 Nov 2007, 21:48

Re: Scribblenauts

Post by CarRepairer »

My "mission" Chicken Tag still works. The editor no longer works but the mission itself still plays as far as I know, I can start it up.
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knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Re: Scribblenauts

Post by knorke »

i always get this problem:
http://trac.caspring.org/ticket/1635
so it is fixed?
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CarRepairer
Cursed Zero-K Developer
Posts: 3359
Joined: 07 Nov 2007, 21:48

Re: Scribblenauts

Post by CarRepairer »

knorke wrote:i always get this problem:
http://trac.caspring.org/ticket/1635
so it is fixed?
I don't know. Maybe your mission has a certain win condition that is broken in a recent version of spring while mine doesn't.
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Spawn_Retard
Posts: 1248
Joined: 21 Dec 2006, 14:36

Re: Scribblenauts

Post by Spawn_Retard »

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Argh
Posts: 10920
Joined: 21 Feb 2005, 03:38

Re: Scribblenauts

Post by Argh »

I love that guy. Helicopter + Cthulhu + Huge Boulder == profit.
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