I'm guessing you're just raging due to failing horribly a few times in some game with DGun involved. But still:Forboding Angel wrote:The concept of the dgun is kind of retarded anyway. It would be much more useful to remove the dgun and the pew pew laser and replace it all with a short range superpwered anni laser with a 1 sec recharge. The downside is that you lose the ability to kill lines of stuff. The upside is that you can kill low flying aircraft easily and you don't have to micro your comm.
The fact that you have to manually aim your dgun isn't really a feature...
Moreso a necessary limitation so that the AI doesn't cause you to dgun everything you own.
Even better idea. Dgun doesn't damage friendly units and fires automagically. Set com to return fire if you prefer old behavior. The fact that the dgun destroys any building wreckage is also not a feature. Cause if you're really hard up you might actually need to dgun your own factory to kill that flashtank, at the very least it would be nice to be able to reclaim the dead fac and not be totally fucked.
I just don't care for the dgun idea. It was novel in 1997, but it's just annoying now because there are so many other ways to accomplish the same thing.
DGun is a weapon that can kill anything but has to be used with thought put into it. Which is a fair trade considering how fragile the commander is and how short-ranged DGun is.
It certainly is a feature in many games on Spring, with every quirk it has.