Spring & Audio
Moderator: Moderators
Re: Spring & Audio
local settings/app data on xp
Re: Spring & Audio
K, I know where it is then.
But seriously, if there isn't a set of settings that I can use to get my sound back to the way it was before 0.78, please make it available in the future.
But seriously, if there isn't a set of settings that I can use to get my sound back to the way it was before 0.78, please make it available in the future.
Re: Spring & Audio
Hi,
The most (even not all) user that change the Game speed like
a faster/slower game - NOT other sounds ..........
Regards
R-TEAM
IMHO should this at 0 per default.Auswaschbar wrote:.....
This is indeed a feature. If you don't like, you can turn it of by setting "PitchAdjust=0" in the config file or doing "/set PitchAdust 0" ingame (requires restart).
- Pitch when speed changes
....
The most (even not all) user that change the Game speed like
a faster/slower game - NOT other sounds ..........
Regards
R-TEAM
- Spawn_Retard
- Posts: 1248
- Joined: 21 Dec 2006, 14:36
Re: Spring & Audio
Sorry to rez this, but seriously, i cant stand having this focus thing or the slow down and speed up for unit sounds.
It's especially ugly in mods such as CA.
It's never been implemented into any other RTS i've played and it often makes me wonder if my games bugged, or wether some units sound terrible, when infact they are not, its just the game speed is a bit low, so everything has to suffer.
It's especially ugly in mods such as CA.
It's never been implemented into any other RTS i've played and it often makes me wonder if my games bugged, or wether some units sound terrible, when infact they are not, its just the game speed is a bit low, so everything has to suffer.