Using a sky box. - Page 2

Using a sky box.

Discuss your problems with the latest release of the engine here. Problems with games, maps or other utilities belong in their respective forums.

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SJ
Posts: 618
Joined: 13 Aug 2004, 17:13

Post by SJ »

I must say that i think the native spring sky looks better than that pixelated one although I might be a bit biased :)
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Neuralize
Posts: 876
Joined: 17 Aug 2004, 23:15

Post by Neuralize »

Sky boxes should only be used if you want something not cloudy :P Like stars, or acid trips.
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jcnossen
Former Engine Dev
Posts: 2440
Joined: 05 Jun 2005, 19:13

Post by jcnossen »

The native spring sky could be used too if you make it translucent. Dark clouds with some stars shining through, it'd be nice :)
mufdvr222
Posts: 681
Joined: 01 May 2005, 09:24

Post by mufdvr222 »

The problem with that particular skybox was the source images where only 128 x 128 I resized them to 1024 x 1024 and blurred the images to mask the pixellation, if however you start with good resolution rendered clouds or images of a real sky the result would be spectacular.Image
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aGorm
Posts: 2928
Joined: 12 Jan 2005, 10:25

Post by aGorm »

Ok, this is probablie just me... but i cant see the sky in mine! I know its loading the skybox due to a lack of clouds and the fact its reflected onto the sea, however when you look up everything is purple (due to purple fog) or blue (when i removed the fog tag and i assume it defalted to blue)

What the hell Have I done rong??

aGorm
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Maelstrom
Posts: 1950
Joined: 23 Jul 2005, 14:52

Post by Maelstrom »

Same problem occured with me when I tried to play the Core Prime map. Only the sky was pure, blinding white. It was very painful to the eyes, and I had to keep the camera towards the ground the whole time. It could just be my graphics card, as it is pretty old (GeForce4 MX 440), and doesnt support half of the spring eye candy.
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mother
Posts: 379
Joined: 04 May 2005, 05:43

Post by mother »

aGorm wrote:Ok, this is probablie just me... but i cant see the sky in mine! I know its loading the skybox due to a lack of clouds and the fact its reflected onto the sea, however when you look up everything is purple (due to purple fog) or blue (when i removed the fog tag and i assume it defalted to blue)

What the hell Have I done rong??

aGorm
Triple check all your settings... Make sure its an OpenGL not D3D, a skybox (not just a cubemap), and also that you are outputting DXT1 textures (IIRC).

I had similar behavior when one of the above was not done whilest playing with skyboxes ;)
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