Ice Mountain: A chilly 4v4 Kbot map! - Page 2

Ice Mountain: A chilly 4v4 Kbot map!

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Moderator: Moderators

Ice Mountain v2

Fog
7
35%
Typemap
3
15%
No fog
5
25%
No typemap
5
25%
 
Total votes: 20

User avatar
SirArtturi
Posts: 1164
Joined: 23 Jan 2008, 18:29

Re: Ice Mountain: A chilly 4v4 Kbot map!

Post by SirArtturi »

Imo it is either fog and typemap or no fog nor type at all...

Looks good anyway...
BlueFrost
Posts: 22
Joined: 23 Aug 2008, 02:57

Re: Ice Mountain: A chilly 4v4 Kbot map!

Post by BlueFrost »

looking good knight. from wat i remember.. just drop the min and max down to the point where the vehicles/kbots can barley get up it; aand from there just smudge/blur the heightmap more.
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