Laser Textures - Page 2

Laser Textures

Discuss game development here, from a distinct game project to an accessible third-party mutator, down to the interaction and design of individual units if you like.

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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: Laser Textures

Post by smoth »

the old render type tags are overridden by weapon tags. Weapontype makes sure it is
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Re: Laser Textures

Post by Forboding Angel »

Yar, I didn't see his post, but KDR straightened me out with weapontype. Search/replace = win :-) That did the trick. Thanks guys.
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