Crash occured with .77b2 - Page 2

Crash occured with .77b2

Discuss your problems with the latest release of the engine here. Problems with games, maps or other utilities belong in their respective forums.

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imbaczek
Posts: 3629
Joined: 22 Aug 2006, 16:19

Re: Crash occured with .77b2

Post by imbaczek »

stacktraces that long usually mean it's a crash in lua. this is not the case here, though...

btw do the replays crash?
Kloot
Spring Developer
Posts: 1867
Joined: 08 Oct 2006, 16:58

Re: Crash occured with .77b2

Post by Kloot »

TheFatController wrote:Got another one while single player / developing

Code: Select all

[  20263] (0) C:\Games\Spring\spring.exe [0x0058563F]
[  20263] (1) C:\Games\Spring\spring.exe [0x00585858]
[  20263] (2) C:\Games\Spring\spring.exe [0x00576159]
[  20263] (3) C:\Games\Spring\spring.exe [0x0058040F]
...

TheFatController wrote: These are getting easy to recreate...

Code: Select all

[   3750] (0) C:\Games\Spring\spring.exe [0x0058563F]
[   3750] (1) C:\Games\Spring\spring.exe [0x00585858]
[   3750] (2) C:\Games\Spring\spring.exe [0x00585C6C]
[   3750] (3) C:\Games\Spring\spring.exe [0x0055B7B3]
...
Translated, looks like a new one:

Code: Select all

/home/bimkif/spring/src/winTag_spring_0.77b2/rts/Sim/MoveTypes/MoveMath/MoveMath.cpp:177     
??
/home/bimkif/spring/src/winTag_spring_0.77b2/rts/Sim/MoveTypes/MoveMath/MoveMath.cpp:229
??
/home/bimkif/spring/src/winTag_spring_0.77b2/rts/Sim/MoveTypes/GroundMoveType.cpp:1849
??
/home/bimkif/spring/src/winTag_spring_0.77b2/rts/Sim/MoveTypes/GroundMoveType.cpp:288
?
imbaczek
Posts: 3629
Joined: 22 Aug 2006, 16:19

Re: Crash occured with .77b2

Post by imbaczek »

aye, reported in http://spring.clan-sy.com/mantis/view.php?id=1090

btw kloot, are you on irc or in the lobby? it'd be useful if you were reachable by one of this means.
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